Ground Tiles & Transitions
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Re: Ground Tiles And Transitions
Well, yes, but in the end it all comes down to the bank account again Affording those vehicles...!
Re: Ground Tiles And Transitions
Of course, in the very end. Its always the money that matters.LocoMH wrote:Well, yes, but in the end it all comes down to the bank account again Affording those vehicles...!
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Re: Ground Tiles And Transitions
Things like this makes me very excited about P1 SIM. Keep it coming .Yes, you can. But its not the bank account that limits you. In P1SIM all terrain modifications are associated with construction vehicles that drive to the tile that has to be changed and start digging and moving earth masses. Thus you need to have a certain number of construction vehicles available at the moment. The more you send to the construction site, the faster the earth works go on.
Re: Ground Tiles And Transitions
When is the first testing version gonna come out. I haven't heard much from this project from April. I absolutley love this idea, so keep up the good work.
Re: Ground Tiles And Transitions
As soon as possible. Sorry that I cannot provide a date.thphwh wrote:When is the first testing version gonna come out.
I willthphwh wrote:I absolutley love this idea, so keep up the good work.
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Re: Ground Tiles And Transitions
Looking good!
Any opinions expressed are purely mine and not that of any employer, past or present.
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- Chairman
- Posts: 845
- Joined: 26 Nov 2005 16:21
- Location: Dresden (formerly Ruhr Area)
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Re: Ground Tiles & Transitions
It's been a year, but I was just looking over those topics again and wondering, how large is one tile supposed to be? Like 5mx5m (25m²)?
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- Chairman
- Posts: 845
- Joined: 26 Nov 2005 16:21
- Location: Dresden (formerly Ruhr Area)
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Re: Ground Tiles & Transitions
Update: I found the answer here: http://www.tt-forums.net/viewtopic.php? ... 2#p1009742
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