Japan Set Development
Moderator: Graphics Moderators
Yes, there's a whole replacement set of them. It's not done coding yet though.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
- Sanchimaru
- Tycoon
- Posts: 1542
- Joined: 05 Feb 2004 22:39
- Location: Kobe, Japan
- Contact:
Good news!
This morning I had gl2's last version of the trains GRF warm in my message box. All the prior problems seem to be fixed, please test it and post here any bug you might find.
There are only 2 lesser issues:
> the price of train cars cannot be over 500.000Yen or something and hence the SHIKI schnabel car can't be more expensive than that
> by some reason, upon starting a game the locomotives will appear at the end of the purchause list... however saving and loading a game will put everything on its place. Yet gl2 is working to fix this.
Try it and enjoy!
Now only the buildings remain... I hope Aegir has found some time to work a little bit on the last bug report... that would be excellent.
This morning I had gl2's last version of the trains GRF warm in my message box. All the prior problems seem to be fixed, please test it and post here any bug you might find.
There are only 2 lesser issues:
> the price of train cars cannot be over 500.000Yen or something and hence the SHIKI schnabel car can't be more expensive than that
> by some reason, upon starting a game the locomotives will appear at the end of the purchause list... however saving and loading a game will put everything on its place. Yet gl2 is working to fix this.
Try it and enjoy!
Now only the buildings remain... I hope Aegir has found some time to work a little bit on the last bug report... that would be excellent.
- Attachments
-
- jpsetw_125.grf
- JAPAN SET TRAINS. Last Test version
- (856.78 KiB) Downloaded 803 times
Hi. Such question, that is there something wrong or is it ment to be so that Shinkansen railway look like monorail
Sanchimaru you were drawing some kind of new railway for those quiky trains
![Smile :)](./images/smilies/icon_smile.gif)
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
![Rolling Eyes :roll:](./images/smilies/icon_rolleyes.gif)
![Smile :)](./images/smilies/icon_smile.gif)
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Ah, I bet this version doesn't yet use Patchman's code to place the Shinkansen track sprites in the place of both the monorail and maglev sprites, so it works regardless of which you've selected for the third slot. Am I right?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Bingo, ISA, you most likely dont have unifiedmaglev set correctly.
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Bingo. I dont use unifiedmaglev, this switch is offAegir wrote:Bingo, ISA, you most likely dont have unifiedmaglev set correctly.
![Wink :wink:](./images/smilies/icon_wink.gif)
But thx enyway
TT-Screenshot Of The Month - 2012 July, winner!
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
![Confused ?(](./images/smilies/confused.gif)
Zuh what?
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NvmAegir wrote:![]()
Zuh what?
TT-Screenshot Of The Month - 2012 July, winner!
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
- Sanchimaru
- Tycoon
- Posts: 1542
- Joined: 05 Feb 2004 22:39
- Location: Kobe, Japan
- Contact:
This is true, but it doesn't have to be that way. Patchman posted code as to how it wouldn't be necessary, and we should fix it for the final release.Sanchimaru wrote:Note about the Shinkansen tracks to all players:
You must put the line
unifiedmaglev 2
in your ttdconfig.dat file to have Shinkansen tracks displayed correctly, and not as Monorail.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Okay, I'll try and get some work done on the japan set buildings, apart from some tweaks, I think it's pretty close to an announced release (You can find it hiding on my websites files section though if you look).
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
- Sanchimaru
- Tycoon
- Posts: 1542
- Joined: 05 Feb 2004 22:39
- Location: Kobe, Japan
- Contact:
Aegir, I went there and downloaded the file. But it presents much the same old bugs, so I imagined it was not a new version, but more or less the same I had.
Here you are a basic bug report:
>Too many banks, both large and small even in towns with low population
>Too many Temples and Budhas
>new Temples, Budhas and Castles shall not be built (mostly for castles, not automatically nor by players)
>original TTD houses shall not appear
>graphic glitch in the large and small bank (buildings behind the lower tile are shown over it)
>banks don't produce valuables, just accept them
By the way, since a lot of time has passed, I am preparing some new buildings. I don't know when am I going to have them all ready, but here is a small preview of them (all construction stages are to be done yet)
I realized that the buildings set was missing a lot of residential buildings so I dre a few.
Here you are a basic bug report:
>Too many banks, both large and small even in towns with low population
>Too many Temples and Budhas
>new Temples, Budhas and Castles shall not be built (mostly for castles, not automatically nor by players)
>original TTD houses shall not appear
>graphic glitch in the large and small bank (buildings behind the lower tile are shown over it)
>banks don't produce valuables, just accept them
By the way, since a lot of time has passed, I am preparing some new buildings. I don't know when am I going to have them all ready, but here is a small preview of them (all construction stages are to be done yet)
I realized that the buildings set was missing a lot of residential buildings so I dre a few.
- Attachments
-
- 4 large banks in a 400 people town
- banks.png (89 KiB) Viewed 6612 times
-
- graphic glitch with a bank
- glitch.png (26.77 KiB) Viewed 6611 times
-
- preview for new flat blocks
- newbuildings.png (27.94 KiB) Viewed 6611 times
Okay, thankyou for that, Sanchimaru. And those buildings are marvelous, this should fill part of the gap nicely.
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
- Sanchimaru
- Tycoon
- Posts: 1542
- Joined: 05 Feb 2004 22:39
- Location: Kobe, Japan
- Contact:
By the way, I was trying to give a new air to the set. I always thought that the company owner faces of the game were horrible. I tried to do japanese faces using the game faces, but the result wasn't quite satisfactory...
Now I'm experimentig with these. They are from a website to create custom "manga" faces, here. I've already asked for permission to use the graphics for the game, and explained them about it.. I hope there will be no problem.[/url]
Now I'm experimentig with these. They are from a website to create custom "manga" faces, here. I've already asked for permission to use the graphics for the game, and explained them about it.. I hope there will be no problem.[/url]
- Attachments
-
- faces.png (13.94 KiB) Viewed 6574 times
Hmm, intriguing...
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Is there GRF support to add new faces? Or do you just overwrite the existing ones?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
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