Tropic Station Set [WIP]

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What variants of copper ore unloading station do you like?

Poll ended at 14 Aug 2007 12:11

1
14
23%
2
17
27%
3
10
16%
4
12
19%
5
9
15%
 
Total votes: 62

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lobster
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Post by lobster »

actually, i really liked the white silo. nice job so far though.
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Post by MeusH »

How about a new silo? It's lighter than the previous one, but now I think that the CC line is too thick or I should do something with the roof
What's your opinion on silo's roof? Should I make it flat or a cone?

And excuse me my question... How can I encourage you to post more (ideas, suggestions, comments, whatever) here?
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Post by XeryusTC »

I think you should make a cone roof, most (if not all) silo's I know of have a cone roof.
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Post by Hyronymus »

Cone roofs are safer in countries with heavy rainfall. Rainwater won't stay on the roof, possibly causing it to collapse.
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Post by AndersI »

I think the shading is a bit wrong (or I don't understand how the silo is expected to look).

:arrow: 1) The roof of the silo looks like it's bulging downwards unless you have the sun shining from the left, which it shouldn't.

:arrow: 2) The reflection on the side indicates the light is coming from down-right (crossed arrow), while I belive the TTD sun should come from up-right (the other arrow).

IMO, the silo's diameter is a bit too large, but I don't know what the prototype looks like. Other than that, it looks good. Is the blue stripe Company Color?
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Post by MeusH »

@XeryusTC, okay
@Hyronymus - wise words, thanks
AndersI wrote::arrow: 1) The roof of the silo looks like it's bulging downwards unless you have the sun shining from the left, which it shouldn't.
Yeah, I think I messed up because I was too sleepy :)
AndersI wrote::arrow: 2) The reflection on the side indicates the light is coming from down-right (crossed arrow), while I belive the TTD sun should come from up-right (the other arrow).
Many thanks for pointing this out. Will be fixed, for sure.
AndersI wrote:IMO, the silo's diameter is a bit too large, but I don't know what the prototype looks like. Other than that, it looks good. Is the blue stripe Company Color?
What's your proposal? I can make both big, non-track tile version and a thinner, mid-tile silo.
The blue stripe is a cc, I believe

Seems like some people here want non-track silos and some want thinner silos, don't they? What's your opinion? Shall I make two silo and show you?
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Post by AndersI »

MeusH wrote:Seems like some people here want non-track silos and some want thinner silos, don't they? What's your opinion? Shall I make two silo and show you?
Yes, I think both kinds are needed/wanted. Sometimes you don't have room enough for non-track tiles, but still want to see the station as a typical grain station. Sometimes you *have* room enough, and want to spread out and make a BIG one.
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Post by MeusH »

Please give ideas on making a nice silo roof.
What do you think about this one? How about its height?
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Post by lobster »

i must say i quite like it. but more important than what other might think of it is your own feeling about it. this set looks like it can be great, so please, just go on and build it. the opinion of others is nice, but not the end of the line. :wink:
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Post by MeusH »

Okay, I think you're right. Re-drawing a single silo for two weeks is bad. I'll draw the maize loading station and a desert (diamond) station soon :) which means in two days if everything will go ok :P
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Post by graphics_master »

Just to say, but could you make the silo look more rought, by randomizing the pixels making it look abit better.
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Post by MeusH »

Here it is, maize loading station and a quick beginning of a rainforest city station.

I'm wondering how should all the silo get connected with eachother - I'm afraid overhead pipes would be too sprite consuming in all combinations. Do you have any ideas? Pretend that maize is hauled underground or do all the combinations?

What do you think about colour of the city station platform?
How about shape of the big silo?
graphics_master, I'll add a noise to a silo soon
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Tropical1.png
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Maize1.png
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Post by skidd13 »

MeusH wrote:What do you think about colour of the city station platform?
Looks good. ;)
Keep work going on! *THUMBS UP*

Maybe add some hawker's or sales booth's to the environment of the buildings. Just an idea. :)
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Post by lobster »

whoo, that city station looks groovy! and those silos, well, i shouldn't be too worried about realism in those cases. if realism were the standard for ttd stations, hell, nothing would be accepted. :wink:
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Post by Samwise »

Every time I like at your cones, I still think there is something wrong with the shading :? . Apart from that, the station looks nice! :)
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Post by Dave »

MeusH wrote:Please give ideas on making a nice silo roof.
What do you think about this one? How about its height?
Negative, Captain. Your silo is off centre.
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Post by MeusH »

Thanks!
Dave Worley wrote:
MeusH wrote:Please give ideas on making a nice silo roof.
What do you think about this one? How about its height?
Negative, Captain. Your silo is off centre.
What do you mean saying off centre? Do you mean its roof?
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Post by Dave »

Yes... But I think that may be how you've done it so you can put the conveyer belt thingy on it.
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Post by MeusH »

Rainforest city station is close to be finished.
It consists of two buildings, platforms, shelters and an underpass. There is also a waypoint.


I'll work on the maize and ore loading stations soon, but I've got pretty much exams this week...
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Post by MeusH »

Any comments? Please? Do you want a preview with the grass tiles?
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