Of course, here you go...Ben_K wrote:Buttercup, I really like your fences. Will you submit a set into the GRF?
Edit: Somewhat presumptuous of me to call them OpenGFX - newFences, so I've renamed and re-uploaded them (otherwise they're the same).
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Of course, here you go...Ben_K wrote:Buttercup, I really like your fences. Will you submit a set into the GRF?
Looks goodWookie wrote:For me, the diagonal sprite of this Maglev is quite odd... and it looks different than the horizontal one...
And here's completed font. It lacks some symbols like the Yen (crossed Y). I have added the tram symbol-it will surely be necessary in future . I would like to do the language-specific letters also (like the Polish ą,ę,ć,ó,ł,ż) for every language (maybe except Chinese and Japanese ), but first I have to find coder or somebody must tell me how to code the font.
I would also like how do know how you like it -blue one is old OTTD font, green is mine and yellow is an alternative font project (maybe I will finish it also).
Actually...Is the font such thing...I mean you can just take any free font avilable for any use and use it..There is not much sense to change ' mark to ´ just to avoid copyright issues...etc. You can't actually copyright two black pixels going up&down can you?Wookie wrote:For me, the diagonal sprite of this Maglev is quite odd... and it looks different than the horizontal one...
And here's completed font. It lacks some symbols like the Yen (crossed Y). I have added the tram symbol-it will surely be necessary in future . I would like to do the language-specific letters also (like the Polish ą,ę,ć,ó,ł,ż) for every language (maybe except Chinese and Japanese ), but first I have to find coder or somebody must tell me how to code the font.
I would also like how do know how you like it -blue one is old OTTD font, green is mine and yellow is an alternative font project (maybe I will finish it also).
That is unfortunately not possible in the replacement set, since the set will only replace graphics without adding new functionality.Mr. X wrote:However if I may make one little suggestion, would it be possible to modernize the railway stationbuilding when time advances?
Nor do i remember being a killerKiller 11 wrote:Erm i don't remember being digital fox and i'd like to ask that you to fix the trg1r entry by adding my name to it as I released it.
Thanks
Digitalfox wrote:Nor do i remember being a killerKiller 11 wrote:Erm i don't remember being digital fox and i'd like to ask that you to fix the trg1r entry by adding my name to it as I released it.
Thanks
Sorry ...I was tired last night and some things got confusedErm i don't remember being digital fox and i'd like to ask that you to fix the trg1r entry by adding my name to it as I released it.
Thanks
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{{Claimed}}
Alright, that's clear now. And I have to agree with you. Either the left side is too dark, or the right too light. Will be fixedathanasios wrote:About the roof: maybe darken 2 or 3 pixels. Not more.
I personally still like A better. I'll stick to that for now. When all roofs are finished, I'll make a B version. We can then have a poll or something to see what final version is better.athanasios wrote:I like the B station platform. Yep I know the line is for safety reasons there. In our metro it is red. If not for B I 'd go for another color but not a saturated one.
Nice work Athansios! However, surely you want the floor of the depot to have the grooves for the vehicles to run in? A simple fix, just copy part of a road sprite in.athanasios wrote:Toyland Road Depot!
No, you're not wrongMchl wrote:I've been reading project's checklist on wiki, and noticed that there are waypoints on it. Correct me if I'm wrong, but these are not original TTD(X) graphics, so the don't exactly need to be replaced, do they?
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