OpenGFX - Graphics Base Set
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Re: [8bpp] Graphics Replacement Project - OpenGFX
It would be an immensely powerful tool for both projects, the development effort probably isn't worth it purely for the 8bpp project, but would be worth it for the 32bpp project.
Re: [8bpp] Graphics Replacement Project - OpenGFX
Next trick:
The docks. Hope you like it ("//" versions coming soon). Have tried to keep the ground compatible to the harbor stations set.
The docks. Hope you like it ("//" versions coming soon). Have tried to keep the ground compatible to the harbor stations set.
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Like sun is to the dark soil,
so is true enlightenment to the soil's friends.
N.F.S. Grundtvig
so is true enlightenment to the soil's friends.
N.F.S. Grundtvig
- NukeBuster
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Re: [8bpp] Graphics Replacement Project - OpenGFX
Hey guys,
You are really doing a great job with the replacement graphics. I like how things are looking and also the progress that is being made.
I am now trying the OpenGFX package from the first post of this thread and until now it looks great.
But one thing I notice is that the water when zoomed out is almost blinking. It goes from a darker blue to a white(or very light blue) every second. This isn't a very peasefull sight.
Secondly when zoomed in on large segments of water It's not really comfortable looking at it. This maybe because of my lcd screen but it's not the most pleasant sight.
Anyway, I still think you're doing a great job. Do with this comment what you like, as I can always grab myself some newGRF for water somewhere.
Regards.
You are really doing a great job with the replacement graphics. I like how things are looking and also the progress that is being made.
I am now trying the OpenGFX package from the first post of this thread and until now it looks great.
But one thing I notice is that the water when zoomed out is almost blinking. It goes from a darker blue to a white(or very light blue) every second. This isn't a very peasefull sight.
Secondly when zoomed in on large segments of water It's not really comfortable looking at it. This maybe because of my lcd screen but it's not the most pleasant sight.
Anyway, I still think you're doing a great job. Do with this comment what you like, as I can always grab myself some newGRF for water somewhere.
Regards.
NukeBuster
Transport Empire: The Transport Empire Linux effort
Join the Transport Empire IRC channel: [url]irc://irc.oftc.net/transportempire[/url] !
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- athanasios
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Re: [8bpp] Graphics Replacement Project - OpenGFX
Amazing docks. I wouldn't think of anything better.
Since a differently colored ground (grey with a few green dots) is used in newer versions of Industrial Renewal Stations, shouldn't we follow that?
regards
athanasios
Since a differently colored ground (grey with a few green dots) is used in newer versions of Industrial Renewal Stations, shouldn't we follow that?
regards
athanasios
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- newcolorscheme.png (51.36 KiB) Viewed 11874 times
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
Re: [8bpp] Graphics Replacement Project - OpenGFX
At the moment, I just don't have much time, but I'll rework and create new buildings in the futute! =)Zephyris wrote:*edit* And Connum, you building isn't included yet because it is (in my opinion) not quite finished, but it will be included in the end! If you feel like drawing some more modernish shops (like yours, think concrete and 60s) I would like to include more of these too...
Keep up the great work, everybody!
English is not my native language, so please excuse me if I sometimes might appear a bit harsh or if I make a spelling or grammar mistake!
Re: [8bpp] Graphics Replacement Project - OpenGFX
Unavoidable I'm afraid, the same happens with the original graphics, but slightly less noticeably...NukeBuster wrote:But one thing I notice is that the water when zoomed out is almost blinking. It goes from a darker blue to a white(or very light blue) every second. This isn't a very peasefull sight.
It is because it is so repetitive, but you could say this about any open space with sprite graphics! Water is a very tough thing to tackle and I think lepkka's done an excellent job...NukeBuster wrote:Secondly when zoomed in on large segments of water It's not really comfortable looking at it. This maybe because of my lcd screen but it's not the most pleasant sight.
Re: Red*Star
Mmmmmm
Re: Connum
Fair enough, just post them when they are done!
Re: [8bpp] Graphics Replacement Project - OpenGFX
I was wondering... Do OpenGFX maglev and monorail tracks have (visible) track reservation overlay (for PBS etc)?
Re: [8bpp] Graphics Replacement Project - OpenGFX
Red*Star: Your stuff is just too damn good. Hurry up and get a release!
Re: [8bpp] Graphics Replacement Project - OpenGFX
Oh, yes. Nearly forgot that ...Zephyris wrote: Re: Red*Star
[...] Remember to use the new water!
athanasios wrote:Amazing docks. I wouldn't think of anything better.
Since a differently colored ground (grey with a few green dots) is used in newer versions of Industrial Renewal Stations, shouldn't we follow that?
regards
athanasios
Zephyris wrote: Re: Red*Star
Mmmmmm
Thx guysPingaware wrote:Red*Star: Your stuff is just too damn good. Hurry up and get a release!
@athanasios: Good point. I could have copied the sprites from Sanchimaru but since I didn't want to infringe his copyright and I had no time to ask him whether I may use his gfx I made my own ground version.
@Pingaware: Makes me happy that you like it so much . Because I'm writing two exams in the next two weeks I expect the progress will be not that big, unfortunately.
Like sun is to the dark soil,
so is true enlightenment to the soil's friends.
N.F.S. Grundtvig
so is true enlightenment to the soil's friends.
N.F.S. Grundtvig
- athanasios
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Re: [8bpp] Graphics Replacement Project - OpenGFX
Red*Star:
May I suggest you just replace the bluish ground pixels with grey ones?
Then they will look similar and you won't need to borrow his ground.
regards
athanasios
May I suggest you just replace the bluish ground pixels with grey ones?
Then they will look similar and you won't need to borrow his ground.
regards
athanasios
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
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Re: [8bpp] Graphics Replacement Project - OpenGFX
Ok.. In effect of not letting this project die, I redrew the subsidy icon.. Comments welcome
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Re: [8bpp] Graphics Replacement Project - OpenGFX
phew... 3 hours of work, now I am tired...
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English is not my native language, so please excuse me if I sometimes might appear a bit harsh or if I make a spelling or grammar mistake!
Re: [8bpp] Graphics Replacement Project - OpenGFX
Did I do this correctly?
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Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: [8bpp] Graphics Replacement Project - OpenGFX
I'd like to contribute something a bit *bigger*, but quite common here in the Netherlands.
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Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: [8bpp] Graphics Replacement Project - OpenGFX
Nice looking flats Purno
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Re: [8bpp] Graphics Replacement Project - OpenGFX
Thanks It's something different
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Re: [8bpp] Graphics Replacement Project - OpenGFX
Heya people, it is a very very nice piece of working you have put into this, and it is coming along nicely. Gonna be cool when this is all done one day, but one thing that does bug me is, why have you selected the pale / boring color for farm lands, imo that really making the land looks sad and way to gray and depressing
But other than that its really nice, love playing with it
and idea i had instead of the outframe that use to be black now is water, it is a nice improvement and adds some depth to the game, but it feels like you are always playing on a big island, would it be possible to have it generator or make some random grass texture out there, like the normal ones, just which you ofc cant play on, since its outside the gameworld.
//RMJ
But other than that its really nice, love playing with it
and idea i had instead of the outframe that use to be black now is water, it is a nice improvement and adds some depth to the game, but it feels like you are always playing on a big island, would it be possible to have it generator or make some random grass texture out there, like the normal ones, just which you ofc cant play on, since its outside the gameworld.
//RMJ
Feel free to join my server on 90.185.50.242. its coop, meaning 1 company to dominate the whole map its more random and not as pro as the Openttd Coop guys.
Re: [8bpp] Graphics Replacement Project - OpenGFX
You can put any tile you want out there, be it water, grass, black, white etc. You can't, however, have any terrain, making water or plain colour the only sensible options.
Re: [8bpp] Graphics Replacement Project - OpenGFX
Hmmm, seems quiet round here...
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Re: [8bpp] Graphics Replacement Project - OpenGFX
I guess that's because LordAzamath wasn't here the past week.Zephyris wrote:Hmmm, seems quiet round here...
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