TE alpha
Moderator: Transport Empire Moderators
- uzurpator
- Transport Empire Moderator
- Posts: 2178
- Joined: 10 Jan 2003 12:21
- Location: Katowice, Poland
Next alpha - Alpha 4 now
This time you should get:
A mouse cursor
A resizable window
A reaction to closing via window close
new keys:
Mouse wheel - zoom in/out (the zoom is so long deliberately - allowing you to see the terrain buffering)
hold right click - drag terrain like in ttd
hold left+right - rotate terrain
m - create new
Now - the terrain buffering/division algorithm is a bit dodgy atm - it is on top of my list of upgrades - it may even crash, so be vary.
This time you should get:
A mouse cursor
A resizable window
A reaction to closing via window close
new keys:
Mouse wheel - zoom in/out (the zoom is so long deliberately - allowing you to see the terrain buffering)
hold right click - drag terrain like in ttd
hold left+right - rotate terrain
m - create new
Now - the terrain buffering/division algorithm is a bit dodgy atm - it is on top of my list of upgrades - it may even crash, so be vary.
- Attachments
-
- te - release.rar
- (3.79 MiB) Downloaded 806 times
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
I'd like to test this version at my old win98 pc, but I can't unpack rar files here. Would you mind posting a zip file?
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Thanks.
At startup it complaints in can't find the required DLL file MSVCP71.DLL
It auto exits itself.
EDIT:
Win98SE 4.10.2222A
448 MB RAM
DirectX 9.0b
NVIDIA GeForce FX 5200
EDIT 2:
Pentium III, 650 MHz.
At startup it complaints in can't find the required DLL file MSVCP71.DLL
It auto exits itself.
EDIT:
Win98SE 4.10.2222A
448 MB RAM
DirectX 9.0b
NVIDIA GeForce FX 5200
EDIT 2:
Pentium III, 650 MHz.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Any chance of a newer source code dump?....
As you may have noticed I ported the last source code to Linux.... but it's clear that Alpha 4 is newer than that. If I can get a copy of the source for it I could port that to Linux....
Render Target 'TEmpire' Average FPS: 4.63933 Best FPS: 5.42005 Worst FPS: 2.03252
Render Target 'TEmpire' Average FPS: 4.63933 Best FPS: 5.42005 Worst FPS: 2.03252
-
- Engineer
- Posts: 47
- Joined: 22 Dec 2007 20:04
Re: TE alpha
Very nice!
On Alpha 4, I average atou 25-30 FPS when moving the screen around a lot, and 30-35 when it's stationary... 32.3 or something I think it was...
When zoomed out, it still only loads the same number of tiles as when zoomed in, and the rest is black space.
With the no_frame_limit.bat, I get something like 800 FPS when stationary, but get immense slowdown when loading new tiles (down to about 5-10 FPS), then if I try to load too many tiles at once (ie dragging across the screen fast), it gives me a runtime error and crashes.
My computer:
Pentium dual core 2200
2gig of DDR2 RAM
GeForce 8600 512 GFX card
SATA HDD
On Alpha 4, I average atou 25-30 FPS when moving the screen around a lot, and 30-35 when it's stationary... 32.3 or something I think it was...
When zoomed out, it still only loads the same number of tiles as when zoomed in, and the rest is black space.
With the no_frame_limit.bat, I get something like 800 FPS when stationary, but get immense slowdown when loading new tiles (down to about 5-10 FPS), then if I try to load too many tiles at once (ie dragging across the screen fast), it gives me a runtime error and crashes.
My computer:
Pentium dual core 2200
2gig of DDR2 RAM
GeForce 8600 512 GFX card
SATA HDD
Re: TE alpha
last post: za jun 02, 2007.. omg what happened ?
Stop those stupid shooting games, make peaceful games!
Re: TE alpha
Work's still going on... but slowly. We have only one coder and unfortunately for us (but fortunately for him) he does have a social life. If you want to to help coding, perhaps the best thing to do is contact Uzurpator directly.
Re: TE alpha
Hey no problem! I searched around and found that there where actualy updatesArathorn wrote:Work's still going on... but slowly. We have only one coder and unfortunately for us (but fortunately for him) he does have a social life. If you want to to help coding, perhaps the best thing to do is contact Uzurpator directly.
thanks anyway!
Stop those stupid shooting games, make peaceful games!
Re: TE alpha
Avg fps: 31fps
LastFps:32fps
I was consistently getting these figures on my unmodified DELL Dimension 3000.
Hope this helps
LastFps:32fps
I was consistently getting these figures on my unmodified DELL Dimension 3000.
Hope this helps
Erm...
Thats It.
Thats It.
Re: TE alpha
This is something that is actively being worked on at the moment. If anyone with C++ experience on Linux wishes to help, please drop me a message.bobulator wrote:Is there any chance of Linux alphas being released soon?
Thanks
Re: TE alpha
If there is any new compiled executable file to download, where should i look then? There are so many different topics..?
Stop those stupid shooting games, make peaceful games!
- NukeBuster
- Traffic Manager
- Posts: 222
- Joined: 04 Jan 2006 18:16
- Location: Alphen aan den Rijn, The Netherlands
- Contact:
Re: TE alpha
Please check this topic: Linux Effortbobulator wrote:Is there any chance of Linux alphas being released soon?
If you have already got it running in the mean time let me know. (So I can add your distribution to my list.)
We are close to a new alpha release, but it needs some more testing first.Ne0Que wrote:If there is any new compiled executable file to download, where should i look then? There are so many different topics..?
If a new alpha version is released we will also post a link in this topic.
If you want to be up to date with the latest developments, please join our IRC channel.([url=irc://irc.oftc.net/transportempire]#transportempire @ irc.oftc.net[/url])
NukeBuster
Transport Empire: The Transport Empire Linux effort
Join the Transport Empire IRC channel: [url]irc://irc.oftc.net/transportempire[/url] !
OpenTTD patch(es): Password at join
Transport Empire: The Transport Empire Linux effort
Join the Transport Empire IRC channel: [url]irc://irc.oftc.net/transportempire[/url] !
OpenTTD patch(es): Password at join
Re: TE alpha
Conroe 6600@2,5ghz
2gb ram
8800Gtx
Vista
I get 30-32fps when running the normal exe file, if i run the one called no_frame_limit i get anywhere from 170fps to 1300fps depending on how far i zoom in or out.
2gb ram
8800Gtx
Vista
I get 30-32fps when running the normal exe file, if i run the one called no_frame_limit i get anywhere from 170fps to 1300fps depending on how far i zoom in or out.
Feel free to join my server on 90.185.50.242. its coop, meaning 1 company to dominate the whole map its more random and not as pro as the Openttd Coop guys.
Re: TE alpha
Avg fps: 32.0041 fps
LastFps:32.0388 fps
Pentium Q6600 Quad Core
4MB Ram
2 x Nvidia 8600 GTS SLi Mode
SATA
Mouse movement fine, right click hold down for movement fine.
LastFps:32.0388 fps
Pentium Q6600 Quad Core
4MB Ram
2 x Nvidia 8600 GTS SLi Mode
SATA
Mouse movement fine, right click hold down for movement fine.
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