Confirmation Before Saving Over Files
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- Engineer
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- Joined: 01 Nov 2007 07:42
- Location: Massachusetts, US
Confirmation Before Saving Over Files
I'm not sure about the rest of you, but when I get 'in the zone' and save regularly, I barely even look at the save files I overwrite when I save my games and scenarios. Several times I've accidentally over-written my (at the time) best game with a new one I just started. As I thought about it, I found it really odd that the pre-patched game didn't ask you to confirm if you wanted to save over a file that already existed (or if you chose to delete a file and may have clicked the wrong one). So my request is this: please produce a pop-up window (similar to the one you get for Quit/Quit Game) that prompts you if you want to overwrite/delete the selected file and asks you Yes or No. I'd be very very grateful for this... because my current method of making saved game files I'm not working on read-only is somewhat cumbersome and takes longer than I would like...
Last edited by InvaderJim42 on 01 Nov 2007 14:29, edited 1 time in total.
Re: Confirmation Before Saving Over Files
Great minds think alike!
I was thinking about that very thing early this morning. It is all too easy to accidentally delete the wrong file. It would be a whole lot less unnerving if InvaderJim42's suggestion were possible.
I was thinking about that very thing early this morning. It is all too easy to accidentally delete the wrong file. It would be a whole lot less unnerving if InvaderJim42's suggestion were possible.
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Re: Confirmation Before Saving Over Files
Thats why you turn autosave on and when you save, you use the name it gives the save. Would that not be just as good?
Last known as: Weirdy
Re: Confirmation Before Saving Over Files
Would you really read a confirm delete popup and not just click the darn "yes"-button?wallyweb wrote:It is all too easy to accidentally delete the wrong file.
I'd probably be annoyed by a confirm overwrite popup, because I'm used to not having such I thing (I always keep one save per game, so overwrite almost every time I save a game). But as with everything I'd eventually get used to it, so if anyone is up for creating such a feature, be my guest.
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- Engineer
- Posts: 2
- Joined: 01 Nov 2007 07:42
- Location: Massachusetts, US
Re: Confirmation Before Saving Over Files
Keep in mind, fellows, that not all new features might be enabled by default. If someone doesn't like a feature, they usually don't activate the switch for it.
Re: Confirmation Before Saving Over Files
@Weirdy ... autosave doesn't always save when I need it .. ie ... I may not want the intervals that autosave offers.
@FooBar ... I have occasionally found occasion (what phraseology!) where having several saves over time has been very helpful with troubleshooting a problem.
@InvaderJim42 ... a patch option to activate/deactivate a switch is an excellent idea.
@FooBar ... I have occasionally found occasion (what phraseology!) where having several saves over time has been very helpful with troubleshooting a problem.
@InvaderJim42 ... a patch option to activate/deactivate a switch is an excellent idea.
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
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wallyweb on Simuscape: Projects - Releases
Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
Screenshot Of The Month Contest Winner: August 2015 - Tied May 2016 - January 2018 - December 2018 - May 2019
Re: Confirmation Before Saving Over Files
Yeap i would get so annoyed, better be a "Dont Show Again" buttonFooBar wrote:Would you really read a confirm delete popup and not just click the darn "yes"-button?wallyweb wrote:It is all too easy to accidentally delete the wrong file.
I'd probably be annoyed by a confirm overwrite popup, because I'm used to not having such I thing (I always keep one save per game, so overwrite almost every time I save a game). But as with everything I'd eventually get used to it, so if anyone is up for creating such a feature, be my guest.
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Australia Scenario V1.0 ---- Luukland's Tasmania Scenario ---- Italy Scenario 0.35 --- Build A Town Patch
Re: Confirmation Before Saving Over Files
Hmmm, I never ever overwrote one of my games. Maybe cause I just watch out what I am do. Anyway, you can use a script during startup. There are many free tools which can be used to copy whole folders. Like robocopy or something like that. Just script something like c:\installfolder\savefolder\*.* /y /x
Re: Confirmation Before Saving Over Files
I've found the exact opposite to be the problem - that is, my savegame folder gets jammed up with 20 copies of the same game saved every six months, as by default that's how it works. I wish there were a "Delete all old versions of this particular game (that is, with the same company name)" button.
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Japan, American Transition, Planeset, and Project Generic Stations available there
Re: Confirmation Before Saving Over Files
Which absolutely everyone would use, therefore defeating the whole purpose.leno4 wrote:Yeap i would get so annoyed, better be a "Dont Show Again" button
No, that is not how it works by default. Nor how it works by anything except manual intervention. By default the game gets saved to the same place every six months time: AUTOSAVE. If it gets saved anywhere else, that's because you told it to save it somewhere else.krtaylor wrote:I've found the exact opposite to be the problem - that is, my savegame folder gets jammed up with 20 copies of the same game saved every six months, as by default that's how it works.
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Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Re: Confirmation Before Saving Over Files
Yes, that is exactly how Autosave works. I'm referring to manual saves.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
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