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Posted: 13 Nov 2005 20:35
by Torben DH
excellent said in a C.M. Burns kinda way..........

just get it done and included in the trunk :twisted:

Posted: 13 Nov 2005 20:39
by MeusH
Mmm it's almost done :wink:

Check the autorail. Thank you Darkvater :)

Posted: 13 Nov 2005 21:17
by Torben DH
just wanna say i just changed signature

Posted: 13 Nov 2005 21:34
by MeusH
What's your platform? If it's Win32, I'll send you packed file. You prefer rar or 7zip?

Posted: 13 Nov 2005 21:46
by Torben DH
win32 rar is preferred

Posted: 13 Nov 2005 21:55
by MeusH
Download r3175 and overwrite OpenTTD.exe, english.lng, french.lng, english.txt

Posted: 13 Nov 2005 21:59
by MeusH
Darkvater, everybody else: here are some screenies:

TODO: fix behaviour of height measurement on slopes.

Posted: 13 Nov 2005 22:09
by Torben DH
just tried it out.... good work!!!

will test it tomorrow as its time for me to go to bed now work starts at 0530 hours cet............

Posted: 14 Nov 2005 00:22
by belugas
Sorry Mate, I could not have done it any sooner...
Wonderfull job you have done there! :bow:
Translated and spaced, it looks better ;)

Posted: 14 Nov 2005 09:17
by bobingabout
i want to play this in SVN :shock:

Posted: 14 Nov 2005 10:19
by webfreakz.nl
bobingabout wrote:i want to play this in SVN :shock:
"play this in SVN" ???

@MeusH:

Do you need more language-translations (like french which is included)?
And the autorail-count function works great :D
Btw, i've found some bugs like those i posted before!

Posted: 14 Nov 2005 10:44
by MeusH
I think languages will be done by OTTD translators, so you don't have to bother translating it. French translator will just have less work :)

I know about two bugs: first one is about displaying height on slopes. It is really difficult and tricky, so any help and ideas would be appreciated.

To explain it: slope's height is height of basement of the slope.
Lower land's white dot shows height of tile under, to the left of it

Second bug is that sometimes some random number appears, but disappears immediately

Posted: 14 Nov 2005 10:47
by webfreakz.nl
MeusH wrote:I think languages will be done by OTTD translators, so you don't have to bother translating it. French translator will just have less work :)

I know about two bugs: first one is about displaying height on slopes. It is really difficult and tricky, so any help and ideas would be appreciated.

To explain it: slope's height is height of basement of the slope.
Lower land's white dot shows height of tile under, to the left of it

Second bug is that sometimes some random number appears, but disappears immediately
`

Okay, but is there anything you can do about the random numbers? It's very annoying but if there's nothing to do about it.... :)

Posted: 14 Nov 2005 13:10
by MeusH
Maybye some better tooltip (which is a window) refreshing...

Posted: 23 Nov 2005 23:29
by MeusH
New version, posted here to show to developers. Not really worth seeing

Posted: 24 Nov 2005 00:09
by MeusH
Diagonal railways works :wink:
I've been taught 2/2=1. Tonight OTTD showed me 2/2=0.
I had to change one number, so 3/2=1. Anyway it works, and there is one more goal:
Make height difference working on slopes!

If anyone knows anything about slopes/building on slopes/track fundations, please let me know.

Have fun measuring things.

Posted: 24 Nov 2005 06:51
by Yoeri
guys, I don't understand how to use it. If I download it, I only get this patch-file or sumtin'. How..er...does this work? :?

Posted: 24 Nov 2005 07:34
by egladil

Posted: 24 Nov 2005 08:18
by MeusH
http://www.tt-forums.net/viewtopic.php?t=21678
I'm writing there right now, so if you don't see my post there, wait 5 minutes

Posted: 24 Nov 2005 09:01
by webfreakz.nl
Great! I will compile at home this afternoon when I get back from School and I have my newspapers done :)