[WIP] Electrified Roads

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Paasky
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[WIP] Electrified Roads

Post by Paasky »

First pictures are here! I still need to make the turnarounds & move the graphics around.

*Waiting for trolley busses*
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elec roads.jpg
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Last edited by Paasky on 04 Jan 2005 12:19, edited 1 time in total.
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Sybil Goose
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Post by Sybil Goose »

This may be an obvious question, but it's best to ask. :wink:

Have you remembered to included a vehicle that uses the electrified road?
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Post by Paasky »

hehe... umm... no...
Should I? :roll:
Let's try it!
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Post by Paasky »

OK, it works now...
:oops:
Thanks for the tip. Now I'll just edit the graphics a bit and wait for someone to make an electric bus for loco ;)
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Sybil Goose
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Post by Sybil Goose »

Electrified roads is an interesting idea, less chance of road vehicles getting lost. :D
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Illegal_Alien
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Post by Illegal_Alien »

Incomming Trolley Bus! :P
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Paasky
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Post by Paasky »

Image Screenshot posted!
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metalangel
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Post by metalangel »

Someone make trolley trucks too, so they won't get lost either, and stop b****** overtaking each other and blocking traffic coming the other way!
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Hamish McTycoon
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trolley buses

Post by Hamish McTycoon »

why dont you just mod the routemaster to run on electric roads. its the closest vehicle in the game (graphically) to a trolleybus.
And why do all the corners in your screenshot look a bit odd? kind off 'cut up' if you know what i mean? but good work anyway!
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Paasky
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Post by Paasky »

The graphics are wierd because I simply copy-pasted them from the us road ;) I'll have to make them look correct pixel-by-pixel... Or is there another way?

Also, the T-crossings work like the tram, you just cant see where it turns. I'll do something about that...

Another problem: Normal road vehicles can't use the electrified road (If not built over existing roads)
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Post by Villem »

you know you could just use the tram track electrified catenary trackmod and use it on the roads like its done on the trams..instead of making a new road type for it.
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Paasky
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Post by Paasky »

But wouldn't that mean that the roads would have rails?
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Villem
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Post by Villem »

believe it or not, tram tracks are a type of road in loco.
and i supposed to say roadmod not trackmod..
look at roadtram.dat to get the roadmod and try use it in normal roads..
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Paasky
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Post by Paasky »

I tried that, although without any vehicle to use electricity... *tries again*
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Paasky
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Post by Paasky »

Nope, doesn't work. The bus doesn't even come purchasable (a new tab comes in the tram building though(like with the railroads, normal or narrow gauge))
Niether can I see a trackmod tab (which the tram/elec. road track has). Only road & station.

Another problem: Tram tracks can't be built with electric roads. Im working on how to make them buildable crossways though.
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Post by PennCentral »

Looks good. :)
DT&I forever!!!! :)
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Villem
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Post by Villem »

afaik, the catenary won't show cause it hasn't been set compatible with the road i think.
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Post by Paasky »

Yes it is, but I guess its hardcoded to loco that roads can't have mods... Too bad.
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Post by Villem »

the tram track is a road itself :?
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Post by Paasky »

No it isn't, its under the "Rail" department (& Electrified Roads are there too)
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