New Graphics - Blender ".blend" thread (Works In Progress)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Red.xiii
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Post by Red.xiii »

Forgot to say that i'll put together a collection of tree's tonight and add them to the Wiki as well
dmh_mac
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Post by dmh_mac »

Great job.

p.s. thanks for spelling my name right
Last edited by dmh_mac on 02 Aug 2005 16:28, edited 1 time in total.
Red.xiii
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Post by Red.xiii »

dmh_mac wrote:Great job.

p.s. it's dmh not dmc
opps sorry!

:oops: *Ninja Edit*
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Red.xiii
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Treeeeeeeeeeeeed

Post by Red.xiii »

Some trees....
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Acer platanoides.png
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Acer palmatum 4.png
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Abies concolor V.png
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Red.xiii
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Post by Red.xiii »

More....
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Acer saccharum 1.png
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Acer rubrum 1.png
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Acer rubrum 1 no leaves.png
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Red.xiii
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Post by Red.xiii »

More...
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Aesculus h 1.png
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Acer saccharum m 2.png
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Acer saccharum 3.png
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Red.xiii
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Post by Red.xiii »

More..
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Picea engelmannii G2.png
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Betula pendula 4.png
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Betula papyrifera.png
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Red.xiii
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Post by Red.xiii »

Last ones...

Wiki will be updated today as well
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Populus tremuloides 1.png
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Picea engelmannii G.png
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Arsenal
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Post by Arsenal »

Those trees are excellent. However, I'm just wondering whether the detail is too fine for OTTD, especially if it's going to be smaller in the game?
joed
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Post by joed »

good work on the trees :)

I tend to like 'Acer saccharum1' and 'Aesculus h 1' the best though.

Will each tree have variations? randomness? young vs mature tree etc?
Alltaken
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Post by Alltaken »

dylan.farrow wrote:Right, i was bored at work so i've updated the Wiki.

http://wiki.openttd.org/index.php/Enhan ... eplacement
Nice, looks good. however we need more customised areas like "status" "artist".... Work In progress images (like all the buildings...) need to be marked as such.
Any chance we can put up all the vechicles that were created? Have you spoken to people like Raven?

:D
i have ALL of Ravens buildings and vehicles. they are on my computer, but need converting to new lighting, and materials....


Dylan. not to rain on your parade (i made the same mistake with my 21 trees)

all the trees we use need to fit these requirements.

they must have

Tiny
Medium growth
Full growth
no leaves/ death
Autum
Spring
Winter (with snow and without)
Summer

all of that PER TREE. before they will be accepted into the game. (all my trees need to be redone that means)

also for use in other models (such as pruned city trees) we are going to need a number of low poly trees, ones that will look great in cities.

this is because the full leaf trees etc.... take a long time to render.


your trees are beautiful, however we need lots of stages of trees.

the wiki will probably need a horizontal bar with images in it (per tree) :P

i would suggest making a wiki page entirely for trees. with ultimatly about 30 trees, each with the 8 stages. (then in the future they will have night time added also i would suspect.)

BTW i do love your trees. ;)

Alltaken
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bobingabout
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Post by bobingabout »

Summer
Autum/fall
Winter (with snow and without)
Spring

i take it you are trying to go with the seasons patch compatability 8)
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.

[/url]
MeusH
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Post by MeusH »

i take it you are trying to go with the seasons patch compatability Cool
I'd bet he is going to make trees compatibile with all climates...
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Purno
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Post by Purno »

Those trees look very nice, although perhaps a bit too bright...
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White Rabbit
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Post by White Rabbit »

One of those trees remind me of Aeschylus.
Alltaken
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Post by Alltaken »

MeusH wrote:
i take it you are trying to go with the seasons patch compatability Cool
I'd bet he is going to make trees compatibile with all climates...
both of the above in reality ;)

Alltaken
Red.xiii
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Post by Red.xiii »

Alltaken wrote: Dylan. not to rain on your parade (i made the same mistake with my 21 trees)

all the trees we use need to fit these requirements.

they must have

Tiny
Medium growth
Full growth
no leaves/ death
Autum
Spring
Winter (with snow and without)
Summer

all of that PER TREE. before they will be accepted into the game. (all my trees need to be redone that means)

......

BTW i do love your trees. ;)

Alltaken
Okie here is a preview of the 'growth'...

Oh and remember that i said i was no good at textures so you'll have to wait a bit for decent leaf/seasons colours :)

And check ur private message Alltaken
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Acer saccharum 1- full.png
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MeusH
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Post by MeusH »

Oh man! They look like real! That's amazing!

I hope shadows on the ground won't be solid...
Also I think you should add autumn stage before death\winter stage

My idea about the growth:

Code: Select all

          | Spring | Summer | Autumn  | Winter
small   |  leafs | leafs  |red leafs| no leafs
medium     | flowers| leafs  |red leafs| no leafs
big       | flowers| leafs  |red leafs| no leafs 

Last edited by MeusH on 04 Aug 2005 14:56, edited 1 time in total.
Red.xiii
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Post by Red.xiii »

Thanks :)

I like your idea about growth, nice one. But by 'Flowers' do you mean blossum?

The shadows can be rendered anytime, theres was just no 'ground' when i rendered the trees, and they are just as detailed as the trees :D
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MeusH
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Post by MeusH »

Yes, that's the word I've forgotten. Just like pink cherry blossoms :wink:
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