More disasters [1.6.5] [+OTTD bugfixes]
Posted: 29 Aug 2005 22:59
More disasters patch for OTTD, version 1.6.5
13st October 2005, 00:40 CET
diff against r3034
by Meush
Languages supported:
English
New:
- 1.6.5 - "Testing mode" disaster rate also turns off "affect already producting industries", so everything gets destroyed
- 1.6.5 - Small bugfixing related to the factory bombardment
- 1.6.5 - Added to the readme disaster times
- 1.6 - UFO disasters can be turned on\off via "configure patches"
- 1.6 - Volcano disaster can be turned on\off via "configure patches"
- 1.6 - Volcano disaster fireball enchanced (radius, density)
- 1.6 - Fireballs and volcano destroy industries, still need help with unmovables and tunnel\bridges
- 1.6 - Small bugfixes
- 1.6 - Submarines break ships down - this still needs enchancing
- 1.5 - Volcano disaster - Fully written by Luca
- 1.4 - Patch settings are saved into .cfg file
- 1.4 - Track disaster and it's news message (was too long) is fixed now
- 1.3 - Disaster frequency can be changed via "difficulity settings"
- 1.3 - UFO disasters can be turned on\off via "configure patches"
- 1.3 - Disasters affecting only industries already producting can be turn on/off via "configure patches"
- 1.3 - Track disaster: Dangerous damage has been spotted and buldozzer fixes it for a peroid of time
- 1.3 - Attempt to make disaster changing production: Oil rig fire (not working)
- 1.2 - Disaster frequency depends on number of industries (map size)
- 1.2 - Disaster frequency incerased
- 1.2 - Mine disasters lowers land (thanks to Luca)
- 1.2 - No flying saucers (toggleable in 1.3)
- 1.2 - Toy factory disaster
- 1.1 - Diamond mine shaft subsidence
- 1.1 - Disasters affect only industries producing something (toggleable in 1.3)
- 1.1 - More frequent disasters (changeable in 1.3)
- 1.1 - Cropduster behaves properly when crashing into food processing plants on high mountains
- 1.0 - Sawmill fire
- 1.0 - Paper mill fire
- 1.0 - Copper ore mine shaft subsidence
- 1.0 - Iron ore mine disaster
- 1.0 - Food processing plant disaster
OTTD bugfix:
- 1.4 - Submarines are now working properly
- 1.1 - File disaster_cmd.c now uses "TILE_SIZE" instead of value "16"
- 1.0 - Factory disaster affects tropical factory
- 1.0 - Helicopter fires its guns before factory, not 20 tiles past it
Future:
-More disasters that affect stations\tracks
-Disasters that halt production without destroying industry
Disaster times:
1925-1955 - Zeppelin
1945-1980 - Small UFO
1960-2040 - Rafinery explosion
1970-2050 - Factory explosion
2000-2100 - Big UFO
1940-1975 - Small submarine
1975-2010 - Big submarine
1925-2005 - Coal mine shaft subsidience
1925-2005 - Copper ore mine shaft subsidience
1925-2015 - Diamond mine shaft subsidience
1925-2015 - Sawmill fire
1925-2015 - Paper mill fire
1925-1985 - Iron ore mine explosion
1925-1985 - Cropduster crash into food processing plant
1925-2025 - Track damage
2000-2100 - Volcano (it will happen once per whole game, anyway)
Translators:
17 new strings
STR_B007_COPPER_ORE_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Copper ore mine subsidence leaves trail of destruction near {TOWN}!
STR_B008_SAWMILL_FIRE :{BLACK}{BIGFONT}Sawmill on fire near {TOWN}!
STR_B009_PAPERMILL_FIRE :{BLACK}{BIGFONT}Paper mill on fire near {TOWN}!
STR_B010_IRON_ORE_MINE_UNEXPECTED_EXPLOSION :{BLACK}{BIGFONT}Unexpected explosion destroyed iron ore mine near {TOWN}!
STR_B011_CROPDUSTER_BREAKDOWN_CRASH :{BLACK}{BIGFONT}Cropdusting plane crashed into food processing plant after breakdown near {TOWN}!
STR_B012_DIAMOND_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Diamond mine subsidence leaves trail of destruction near {TOWN}!
STR_B013_PRODUCTION_HELD_AFTER_ACCIDENT :{BLACK}{BIGFONT}production at {STATION} has been held after dangerous fire!
STR_B014_TRACK_DAMAGE :{BLACK}{BIGFONT}Dangerously damaged track has been immediately secured for further repair!
STR_B015_VOLCANO :{BLACK}{BIGFONT}Volcano! {}Riots begin as fire falls from the sky!
STR_B016_SUBMARINE :{BLACK}{BIGFONT}Civil ship has been hit by an underwater unit of unknown origin!
STR_683V_OFF :Off
STR_683W_RARE :Rare
STR_683X_NORMAL :Normal
STR_683Y_FREQUENT :Frequent
STR_683Z_TESTING :Testing mode
STR_CONFIG_PATCHES_UFO_DISASTERS :{LTBLUE}Allow 'UFO' disasters
STR_CONFIG_PATCHES_VOLCANO :{LTBLUE}Allow volcano eruption disaster
Many thanks to translators:
Belugas for french translation
SLaY3r for spanish translation
sidew for italian translation
habell for dutch translation
BlazE for german translation
Additional credits:
Lucaspiller for the volcano disaster
Lucaspiller and Peter1138 for mine disasters lowering land
DaleStan for tip about tropical factories
Blathijs for information about "TILE_SIZE"
Tron and ThorRune for helping with setting up the compiler
***********************************************************
Downloads:
The .rar package contains english.lng, english.txt, openttd.exe (Win32 executable), the readme file
13st October 2005, 00:40 CET
diff against r3034
by Meush
Languages supported:
English
New:
- 1.6.5 - "Testing mode" disaster rate also turns off "affect already producting industries", so everything gets destroyed
- 1.6.5 - Small bugfixing related to the factory bombardment
- 1.6.5 - Added to the readme disaster times
- 1.6 - UFO disasters can be turned on\off via "configure patches"
- 1.6 - Volcano disaster can be turned on\off via "configure patches"
- 1.6 - Volcano disaster fireball enchanced (radius, density)
- 1.6 - Fireballs and volcano destroy industries, still need help with unmovables and tunnel\bridges
- 1.6 - Small bugfixes
- 1.6 - Submarines break ships down - this still needs enchancing
- 1.5 - Volcano disaster - Fully written by Luca
- 1.4 - Patch settings are saved into .cfg file
- 1.4 - Track disaster and it's news message (was too long) is fixed now
- 1.3 - Disaster frequency can be changed via "difficulity settings"
- 1.3 - UFO disasters can be turned on\off via "configure patches"
- 1.3 - Disasters affecting only industries already producting can be turn on/off via "configure patches"
- 1.3 - Track disaster: Dangerous damage has been spotted and buldozzer fixes it for a peroid of time
- 1.3 - Attempt to make disaster changing production: Oil rig fire (not working)
- 1.2 - Disaster frequency depends on number of industries (map size)
- 1.2 - Disaster frequency incerased
- 1.2 - Mine disasters lowers land (thanks to Luca)
- 1.2 - No flying saucers (toggleable in 1.3)
- 1.2 - Toy factory disaster
- 1.1 - Diamond mine shaft subsidence
- 1.1 - Disasters affect only industries producing something (toggleable in 1.3)
- 1.1 - More frequent disasters (changeable in 1.3)
- 1.1 - Cropduster behaves properly when crashing into food processing plants on high mountains
- 1.0 - Sawmill fire
- 1.0 - Paper mill fire
- 1.0 - Copper ore mine shaft subsidence
- 1.0 - Iron ore mine disaster
- 1.0 - Food processing plant disaster
OTTD bugfix:
- 1.4 - Submarines are now working properly
- 1.1 - File disaster_cmd.c now uses "TILE_SIZE" instead of value "16"
- 1.0 - Factory disaster affects tropical factory
- 1.0 - Helicopter fires its guns before factory, not 20 tiles past it
Future:
-More disasters that affect stations\tracks
-Disasters that halt production without destroying industry
Disaster times:
1925-1955 - Zeppelin
1945-1980 - Small UFO
1960-2040 - Rafinery explosion
1970-2050 - Factory explosion
2000-2100 - Big UFO
1940-1975 - Small submarine
1975-2010 - Big submarine
1925-2005 - Coal mine shaft subsidience
1925-2005 - Copper ore mine shaft subsidience
1925-2015 - Diamond mine shaft subsidience
1925-2015 - Sawmill fire
1925-2015 - Paper mill fire
1925-1985 - Iron ore mine explosion
1925-1985 - Cropduster crash into food processing plant
1925-2025 - Track damage
2000-2100 - Volcano (it will happen once per whole game, anyway)
Translators:
17 new strings
STR_B007_COPPER_ORE_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Copper ore mine subsidence leaves trail of destruction near {TOWN}!
STR_B008_SAWMILL_FIRE :{BLACK}{BIGFONT}Sawmill on fire near {TOWN}!
STR_B009_PAPERMILL_FIRE :{BLACK}{BIGFONT}Paper mill on fire near {TOWN}!
STR_B010_IRON_ORE_MINE_UNEXPECTED_EXPLOSION :{BLACK}{BIGFONT}Unexpected explosion destroyed iron ore mine near {TOWN}!
STR_B011_CROPDUSTER_BREAKDOWN_CRASH :{BLACK}{BIGFONT}Cropdusting plane crashed into food processing plant after breakdown near {TOWN}!
STR_B012_DIAMOND_MINE_SUBSIDENCE_LEAVES :{BLACK}{BIGFONT}Diamond mine subsidence leaves trail of destruction near {TOWN}!
STR_B013_PRODUCTION_HELD_AFTER_ACCIDENT :{BLACK}{BIGFONT}production at {STATION} has been held after dangerous fire!
STR_B014_TRACK_DAMAGE :{BLACK}{BIGFONT}Dangerously damaged track has been immediately secured for further repair!
STR_B015_VOLCANO :{BLACK}{BIGFONT}Volcano! {}Riots begin as fire falls from the sky!
STR_B016_SUBMARINE :{BLACK}{BIGFONT}Civil ship has been hit by an underwater unit of unknown origin!
STR_683V_OFF :Off
STR_683W_RARE :Rare
STR_683X_NORMAL :Normal
STR_683Y_FREQUENT :Frequent
STR_683Z_TESTING :Testing mode
STR_CONFIG_PATCHES_UFO_DISASTERS :{LTBLUE}Allow 'UFO' disasters
STR_CONFIG_PATCHES_VOLCANO :{LTBLUE}Allow volcano eruption disaster
Many thanks to translators:
Belugas for french translation
SLaY3r for spanish translation
sidew for italian translation
habell for dutch translation
BlazE for german translation
Additional credits:
Lucaspiller for the volcano disaster
Lucaspiller and Peter1138 for mine disasters lowering land
DaleStan for tip about tropical factories
Blathijs for information about "TILE_SIZE"
Tron and ThorRune for helping with setting up the compiler
***********************************************************
Downloads:
The .rar package contains english.lng, english.txt, openttd.exe (Win32 executable), the readme file