test gui (source + binaries available)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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webfreakz.nl
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Post by webfreakz.nl »

Born Acorn wrote:
qball wrote:can next time make sure it unpacks in a subdir... you don't half know how irritating it is having it extract in the same dir........
Thats extremely annoying, seeing as most people would MAKE a sub directory.
When I download a .zip or .rar / whatever, I always do "extract in <package_name>", not "extract here" of what so ever :S
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Post by qball »

I kinda ment the unpacking of the source-dir..... it filed my whole desktop files files......

sorry,

bit touchi lately.

sorry,
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Post by lucaspiller »

Ok, the problem on Windows seems to be that you need the (useless) .NET Framework Version 2.0, which you can get from here.
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Post by qball »

webfreakz.nl wrote:
Born Acorn wrote:
qball wrote:can next time make sure it unpacks in a subdir... you don't half know how irritating it is having it extract in the same dir........
Thats extremely annoying, seeing as most people would MAKE a sub directory.
When I download a .zip or .rar / whatever, I always do "extract in <package_name>", not "extract here" of what so ever :S
tar -jxf I do... I don't have a "extract in "
but I am sorry, It just happened to me one time to often :D.
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Post by Sacro »

I'm not sure about Macs, but under Linux, you tar up the folder, rather than the files, as untarring is to '.' by default
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Post by Darkvater »

What'd you guys do to the source that it needs .NET Framework?
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Post by Bjarni »

Sacro wrote:I'm not sure about Macs, but under Linux, you tar up the folder, rather than the files, as untarring is to '.' by default
on mac, it creates a folder to put all files in. I will not release anything that unstuffs to . by default :wink:
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Post by lucaspiller »

Darkvater wrote:What'd you guys do to the source that it needs .NET Framework?
I have no idea, I guess it must have been me using that Microsoft Visual C++ Express Edition 2005 Beta crap...
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Post by Born Acorn »

meh, you always end up requiring it for something anyway. May as well get it.
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Post by Alltaken »

could the data folder be packed with it.

not that my computer works (coz i blew up the PSU i think) but i was getting errors, thaty none of you guys had LOL.

but yeah i am on break now so once my computer is going i will be able to get into this.

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Post by nicfer »

lucaspiller wrote:Ok, the problem on Windows seems to be that you need the (useless) .NET Framework Version 2.0, which you can get from here.
I have that and gives the same error:
Sorry for my english I am argentinian
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Post by lucaspiller »

You need to actually install it ( :P ) - if you have done so, then you must have done it incorrectly (did you click Cancel instead of Next?), or for some reason it doesn't like your computer. Read the docs on good ol' Microsoft's site, otherwise complain to them.

(I have yet had anyone actually confirm that it does work with this, but on my other computer I got the same error until I installed this rubbish. If it still doesn't work for everyone I will create a binary via other means, i.e. bug Darkvater. :wink: )
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Post by lucaspiller »

Long time, not much progress, but...

Version 4

What is in this release

Bug fix: Before you could try and remove the last tile, which crashed the program - now you can't.

Changing of background colour: The background colour can now be changed between black, cyan, magenta and yellow (C key).

Hiding of grid: The base grid can be hidden (H key).

Layering of tiles: Tiles can now be layered on top of each other. You can't actually un-layer them (well you can decrease the grid size, but it doesn't actually delete them).

To do
Same as before.

[EDIT] just uploaded the mac binary. Now I will investigate why it is so much bigger than the others
Attachments
TileTool-4.win32.zip
Version 4, Win32
(596.96 KiB) Downloaded 641 times
tile_tool-4.tar.bz2
Version 3, source
(354.96 KiB) Downloaded 415 times
TileTool-4.osx.zip
Version 4, MacOS X
(1.14 MiB) Downloaded 360 times
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Post by webfreakz.nl »

The .exe file included in the zip file doesn't work.
! Can't execute "D:\DOCUME~1\Ronald\LOCALS~1\Temp\Rar$EX00.016\tile_tool\tile.exe"
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Post by lucaspiller »

lucaspiller wrote:...you need the (useless) .NET Framework Version 2.0, which you can get from here.
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Post by Samwise »

lucaspiller wrote:Ok, the problem on Windows seems to be that you need the (useless) .NET Framework Version 2.0, which you can get from here.
Quite weird then, I have framwork v 1.1 and it works OK to me. (there is one little problem, after about 10 tiles it saids that the program has created an error and has to shut down..) For the rest, GOOD WORK! And one more thing, how do I add my own graphics??
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Post by Samwise »

Already figured out how to insert own graphics, but still the problem that after some time it suddendly closes :?
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Post by LKRaider »

Bug on WinXP SP1 here:

Pressing the "D" key makes the program use 100% cpu, and print:

Code: Select all

Warning: Tile #24 does not exist!
If you first press "E", then "D", it crashes saying "instruction at '0x00402547' referenced memory at '0x00000000'. Memory could not be 'written'."
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Post by GETBERRI »

OK, This forum is realy good! :D
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Post by Darkvater »

Stop kicking almost a year old topics just to 'spam'.
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
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