I'd like to suggest another airport-type, the Refueling-Station. Why would one need something like that?
Well, recently i and a few friends of mine played on a very large map with breakdowns set to standard. Quite soon we discovered that true long-distance airservice is simply not practical, because chances are your plane is going to have a breakdown half-way to the target. To migitate that we 'hit' on the idea of building airports in the middle of nowhere along the flight-route and give the aircrafts orders to land and visits the hangars there.
I think that is actually a quite nice, altough maybe unintended
, feature, because it kind of simulates the limited range of aircrafts and the need to land and 'refuell' because of this.
Unfortunately, the smallest airport that could be used for a route where the endpoints are busy international airports is the metropolitan airport, so it would be nice to have an airport design that caters especially to this. It should simply contain a long runway, so that jets do not crash, two hangars, a single loading/unloading-place (i believe you need one, also thus it can double as an industrial airfield) and a traffic-flow optimated for hangar-visiting. Its catchment-area should be very small, zero if possible.
Made a little gimp-mockup on how this could look like.
g
gk