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Posted: 19 Dec 2006 20:42
by Jezulkim
Too... many.. details. :shock: That's really a piece of art.

Posted: 23 Dec 2006 13:40
by SAC
Finally, it's the day before Christmas Eve and all the shopping is done and some of the cooking as well! I'm enjoying the smell from the christmas tree and the view of all the presents beneath, while having a candy or two along with a newly brewed cup of coffee and some swedish traditional glogg to go with it! Can it get any better? :P

Anyways, just popped in and thought I should wish everyone here at TT-forums, active as well as lurkers, a very

Merry Christmas

I hope you all have a wonderful time together with your loved ones! :D

Oh, I almost forgot, the city of Vasa recently celebrated reaching 30.000 habitants. And while doing so the city council decided to place a bunch of christmas trees in and around the city. Problems is, someone forgot to count them all as they need to be payed for at the end of the year. Could you possibly help the city council count all the trees so that they know how many they need to pay for eventually?

While the city has only a small treasure chest the city council has promised that the one - or the ones - being able to count all trees will get the benefit of receiving the first public release of the INFRA set a couple of weeks ahead of everyone else! :P Yay!!!



The Christmas Card above is a bit to small to use for the task, and therefor the city council has prepared a larger one that can be downloaded and viewed in peace and quite whenever you need a break from all the Christmas celebrations! :P

The big Christmas Card is in .gif-format and has the size; 3612X2760. The download is about 6.50MB zipped!



Good Luck! :P

Posted: 23 Dec 2006 13:59
by Redirect Left
Nice work SAC!

Posted: 23 Dec 2006 14:02
by Aegir
Oh my, that is impressive :).

Posted: 23 Dec 2006 14:31
by Pug
Very impressive SAC. Downloaded and counting...

A merry Christmas to you as well. Enjoy it!
I'm still trying my hand at this scenario from time to time, but I can't beat your screenshots. The details are amazing, as well as all the extra graphics you have put in the game.
In the future people will point out your work as say it was you who changed TTDX to something special, something detailed, something realistic. Very impressive, keep up the good work.

Posted: 23 Dec 2006 15:32
by Purno
Awesome! The details! :shock:


You deserve a bow,
no wait, you deserve three bows;

:bow: :bow: :bow:

Well done!

Posted: 23 Dec 2006 15:59
by Brainster
Very, very nice!

I'm counting :D

Posted: 23 Dec 2006 17:10
by MeusH
That's amazing! Your screenshots are fantastic :P
\o/ SAC \o/

Posted: 23 Dec 2006 21:26
by Michael24
Oh my god! :shock:

Posted: 23 Dec 2006 22:28
by Dave
I downloaded the large GIF image just to look - not the challenge :P - and I have to say the level of detail in Vasa is incredible... It's realism defined in TTD.

Posted: 23 Dec 2006 22:41
by Darkvater
That picture is just ...woooooow

/me has it as his desktop background now :D

You're Gifted

Posted: 25 Dec 2006 04:16
by Jim Powers
Ms. SAC;

Ma'am, you're gifted. Excellent work!

Always,
Jim Powers

Posted: 25 Dec 2006 08:58
by SAC
Thanks guys! I'm glad you enjoyed the screenie! :P

And like you Darkvater I also use this as a desktop background. The only thing is that I seem to forget I'm not in-game when looking at it for some ideas, trying to scroll around! :oops:

Anyways, only one person has managed to find all trees so far - although I'll have to get some proof of that as I've come to realize that one of the trees are very much hidden to at least 98%! :P

Posted: 26 Dec 2006 16:11
by Co-RNeR
"Precious, precious, precious!" Co-RNeR cried. "My Precious! O my Precious!"
And with that, even as his eyes were lifted up to gloat on his desktop,
he stepped too far, toppled, wavered for a moment on the brink,
and then with a shriek he fell.
Out of the depths came his last wail "Precious", and he was gone. :cry:

//Edit to add:

Before being charged with plagiarism, yes this is paraphrasing Tolkien.

Posted: 27 Dec 2006 01:06
by SAC
Co-RNeR wrote:"Precious, precious, precious!" Co-RNeR cried. "My Precious! O my Precious!"
And with that, even as his eyes were lifted up to gloat on his desktop,
he stepped too far, toppled, wavered for a moment on the brink,
and then with a shriek he fell.
Out of the depths came his last wail "Precious", and he was gone. :cry:

//Edit to add:

Before being charged with plagiarism, yes this is paraphrasing Tolkien.
:P

To celebrate the new year, (yeah, lots of celebrations in this diary lately :D ), the board of infrastructure recently opened the new highway that'll replace the older one running from Jakobstad via tunnels below Vasa through Fredrikshamn. One of the reasons has been the huge Vasa downtown project that's currently in process, and the city council has been lobbying the board of infrastructure to get this new highway opened, simply as the older one was in the way of some nearby projects.



The new highway starts in Jakobstad and runs north of the town in opposite to the old one that ran south of the town.



The previous location of the western entrance/exit to Vasa which is now gone. For the time being the city council decided to dig up the landscape and let the seawater in, giving the citizens a beautified surrounding.



The eastern entrance/exit to Vasa which went below the city into a tunnel is gone as well, replaced by a single road leading up to the northeast downtown area. One side project decided by the city council is a move of Vasa City Terminal, previously located upnorth for the purpose of transporting goods throughout the region. While actually never opened, the above location is currently being discussed as a suitable replacement.



The highway continue via IKEA on its way to Fredrikshamn.



The small town of Tanum has been given a new long-awaited entrance/exit thanks to the new highway.



Finally arriving south of Fredrikshamn.



Back in Vasa the huge project to change part of the downtown which includes a new location of the canal and some other heavy landscape changes, has started. Part of the canal has been filled and new structures are arising from the new ground. The city council needed more space to allow for the downtown area itself to expand, and the only reasonable solution was to simply relocate the highway, move the canal and fill up the former water areas.



The northern part of Vasa has a new metro station and it's only a matter of time when the bulldozers arrives to give room for a new canal, (for the ships transporting iron ore from the mountains), and a reconstruction of the residential areas.

Posted: 27 Dec 2006 01:12
by Ameecher
/me picks his Jaw up off the floor. Incredible, actually is incredible

Posted: 27 Dec 2006 01:20
by Dave
That Ikea is just... amazing. How have I never seen it before.

Oh my god... Where can I get a refund for my boxer shorts... I think I need a new pair...

Posted: 27 Dec 2006 01:20
by Redirect Left
Holy Sweet mother of mercy!

I could kiss the monitor :mrgreen: That is superbly the best images i have seen for some time!

Posted: 27 Dec 2006 11:53
by Brainster
that's just B-E-A-UTIFUL :lol:

Posted: 27 Dec 2006 12:12
by SAC
Thanks guys! :P I must say there are plenty of work involved when making such major changes in towns - as I often do. It's not only a question about changing roads and mark out new areas for building structures, but since I also have quite an extensive local bus service system in my bigger towns I need to make adjustments also there. It often requires me to follow a single bus on each route to find out how it has changed its travelling behaviour - giving me a chance to include or exclude a stop here and there.

I usually use two buses on each route, and Vasa has about 15 bus routes, so even though there are only two buses on each most stops receive lots of services as many of them have multiple bus routes passing by. But it can get tricky sometimes - especially as I want every route to have a certain travel behaviour. :P

As for airport shuttles, (yellow buses in images), and Express buses, (white), it's a lot easier as I can rely on the newly discovered feature of road waypoints. Many thanks for that information Patchman! :P Changes in towns usually forces these particular buses to take other roads in order to reach the "checkpoints" placed on the highways.