Fortress replacement for Transmitter [V0.3 Released]

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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Would you like to see this as...

A single GRF replacing light-houses
9
23%
A tourist building in ECS Industries
15
38%
Coded as a newhouse, with very low frequency
8
20%
Other, please post and say what
0
No votes
It doesnt matter, i wouldn't use it.
8
20%
 
Total votes: 40

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Post by Redirect Left »

To activate the GRF in saved game, just go to the options menu, then to the GRF menu, and activate the GRF from in there, it should activiate it in the saved game..
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Oz
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Post by Oz »

Okay, gang. This is the final version. I deepened the shadows in the widows and doors a bit. I also greyed it down some as per m4rek's request (thanks for the feedback man! 8) ) That should just about do it. Hope everyone likes it!

Cheers!
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Post by Redirect Left »

wow, another even better looking one, well done!
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Hyronymus
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Post by Hyronymus »

When can we expect your first castle, Oz? This looks stunning - don't ever change it!
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Post by BobDendry »

Corrected GRFCrawler entry, turned out I just pasted what was in the GRF, and forgot about Captain Kirk. My apologies.
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Post by BobDendry »

OK, new version now. This includes the updated version of the graphics, and also replaces the icons and pointers with fortress-flavoured one.
Get it here.
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Post by Spaceball »

I get a 404 page when I try to download the windows version.

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Post by BobDendry »

It's fine here, have you tried it more than once?
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Post by Spaceball »

Now it works. When I wrote that I can't download it, I could only download the DOS version. thx

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Post by Redirect Left »

Thanks WhiteHand, its looking very good i must say, Well done, and thanks again :))
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Post by BobDendry »

not a problem. anything to benefit the community.
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Post by SAC »

This is a true piece of artwork! Excellent Oz! :P
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Post by Oz »

WhiteHand: Very, very 8) ! Thanks again for your work on this little project, man.

Hyr: Dunno when / if I'll do a full-blown castle. It has been something that I've wanted to draw for awhile, and this seemed like a chance to try my hand at doing one. Do you have one in mind?

SAC: Glad you like it! :]

Cheers!
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Post by Born Acorn »

For full blown castles, I'd rank Caernarfon Castle pretty high on the wow factor.
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Post by wallyweb »

Born Acorn wrote:For full blown castles, I'd rank Caernarfon Castle pretty high on the wow factor.
Talk about your Tourist Traps! I want one of those for Saint John. Is it listed on E-Bay?
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Post by Dave »

I can only disagree with Born Acorn's castle.

You need a castle that's stayed true to the Motte and Bailey design (The idea of it being on a hill). You could build a 2x2 hill with a castle on top, as with Dudley Castle - which, in 900 years is STILL undefeated. The occupants surrendered during the siege of the Civil War.

It's in ruins now, but the reason it still stands is BECAUSE of the hill. It was immensely defended on one side, and the other is basically sheer cliff type terrains.
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Post by wallyweb »

Dave Worley wrote:It's in ruins now, but the reason it still stands is BECAUSE of the hill. It was immensely defended on one side, and the other is basically sheer cliff type terrains.
EEK! Did somebody think to get pictures so that we descendants could make reproductions?
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Post by Dave »

There's some pictures in their ruined state, which I guess is good for 1920s onwards.

The history of the place is really interesting... But we need not go there.

Found some piccys! :)

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This one shows how the family that owned the castle during the 1700s rebuilt a section on the interior after the Parliamentarians damaged it beyond repair after capturing it during the Civil War.

There was a fire there, then it was left to rot. And that's the state it's in today.

It's a beautiful place, right on top of the hill. You can still climb the keep - it's still safe. I've done it a couple of times.

The great thing is the fluttering Cross of St George on top - Dudley Castle stands strong I tells ya!

EDIT: Incidentally that last one shows how high above the urban area of Dudley it is. It's a beautiful view.
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Post by Co-RNeR »

me sad, me want SAC's landscape, me want fortress. Fortress bad.. not want to be in SAC's landscape, bad bad fortress..........

But on a more serious note, I was working on a scenario inspired by SAC's work, which could actually use this fortress, but I couldn't get it to work together with SAC's nice stuff. Tried placing the grf at the end as well as the beginning of newgrfw.cfg
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Post by Redirect Left »

The fortress should work whatever, as long as there is no other GRF replacing the Lighthouse
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