OpenTTD 0.5.0 RC1
Moderator: OpenTTD Developers
Yes, problem is known and willl be fixed for final.Bot_40 wrote:Hmm, since I downloaded 0.5.0 RC1, alpine climate doesn't seem to work, nor does toyland -> mars conversion. They both just have no effect at all. Also, if I start a new game, then look at newgrf settings, they both show up as disabled. Both work fine in the last nightly I used, although that was from quite a while ago (r7305)
? It already does support non-latin languages. Which one(s) are you thinking about? If the language is not on the list, there has not been a translation yet for it. Please look at http://translator2.openttd.org if you want to add a new language.darkttd wrote:Hi.
TTD can use Unicode, When TTD support non-latin Language?
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
Very few useful additions, mostly code clean-up from what I gather.peter1138 wrote:Yeah, for some reason it only contains anything that was in trunk. I wonder why that is...SirkoZ wrote:Good to see new revision, except tis' not so new after all, is it?
NewGRF: Oil Wells in Temperate terrain now can Increase production, Better vehicle names, Use-able default aircraft, Oil Rig for Snowland and Desert, Speed for Suspension bridges.
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
Patches (OpenTTD): Improved smooth_economy [in trunk], More (diesel) smoke [in trunk], Realistic_acceleration finetune.
Keep 'em rollin'!
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I want to OTTD support Korean.Darkvater wrote:? It already does support non-latin languages. Which one(s) are you thinking about? If the language is not on the list, there has not been a translation yet for it. Please look at http://translator2.openttd.org if you want to add a new language.darkttd wrote:Hi.
TTD can use Unicode, When TTD support non-latin Language?
So, I already sent E-mail to "mihamix@openttd.org". but, I received Error Message that "Temporary local problem - please try later". How can I join to Translater Team?
(Sorry for Not good at My Engilsh)
The email problem should be resolved now. Please try to resend your mail.darkttd wrote:I want to OTTD support Korean.
So, I already sent E-mail to "mihamix@openttd.org". but, I received Error Message that "Temporary local problem - please try later". How can I join to Translater Team?
(Sorry for Not good at My Engilsh)
Re: OS X 10.4.8 startup problem
I replaced the dmg on sourceforge so this issue should be gone now.gorbi wrote:Link (dyld) error:
Library not loaded: /usr/X11R6/lib/libfontconfig.1.dylib
OK. I managed to test your patch on OS X 10.4.8 and it works perfect! Thanks, you've safed my christmas holidaysBjarni wrote: It's your loss that I will not fix it before you test it. Since I already got feedback that it works for other people, I will consider this to be an issue with your computer unless told otherwise and the issue is solved since the original problem is gone.
Opening post, item #3. I will not say anything else!kokobongo wrote:non-latin languagies/ like bulgarian, rusian, etc./ cant be viewed, i see, instead of words, only "??????" marks everywhere
TrueLight: "Did you bother to read any of the replies, or you just pressed 'Reply' and started typing?"
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
<@[R-Dk]FoRbiDDeN> "HELP, this litte arrow thing keeps following my mouse, and I can't make it go away."
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I'm running a Powermac G4 with OSX 10.4.8, and TTD works fine once I used the binary, so thank you!Bjarni wrote:It's your loss that I will not fix it before you test it. Since I already got feedback that it works for other people, I will consider this to be an issue with your computer unless told otherwise and the issue is solved since the original problem is gone.gorbi wrote:Yes, you are right. I think it is better to test your binary on my other mac with 10.4 installed. I can't update this old installation to 10.3.9 because I have a really slow internet connection. I will test it on monday with an "advanced" infrastructre. Sorry for the delay.Bjarni wrote:BTW there is a free upgrade to 10.3.9. Any reason why not to use it? In theory it could solve this issue as my SDK contains the updates from 10.3.7 to 10.3.9 and if they changed something regarding this library..
And a basic question... unlike my earler version of Open TTD, There isn't an option for the game screen to go any larger than 800x600, why is this?
That's a very good question because I got way more options. Try both fullscreen and window mode to see if they both got this issue and remember that you can click and drag on the lower right part of the window to resize (those black lines). I hope this helpscoffeeorpins wrote:And a basic question... unlike my earler version of Open TTD, There isn't an option for the game screen to go any larger than 800x600, why is this?
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Train is lost
Hey, guys! I'm terribly sorry, but could you please answer my question.
After installing the 0.5 RC1 I've got a problem with trains arriving on 1-platform station from one side by Y-connection. If there is a depot before the signal the train goes in-and-out depot instead of waiting for the green light and the "Train №... is lost" message appears.
What's wrong???
After installing the 0.5 RC1 I've got a problem with trains arriving on 1-platform station from one side by Y-connection. If there is a depot before the signal the train goes in-and-out depot instead of waiting for the green light and the "Train №... is lost" message appears.
What's wrong???
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heh.
The connection I mentioned mean nothing. I' started another game. On 64x64 size map just to check if it happens again.
I bought 4 trains and built 4 routes. Played for about 3-4 years and it happent again with 2 trains! And what the most funny it happent with the train, that has no crossings, connections or signals on its way!!!
???????????????
The connection I mentioned mean nothing. I' started another game. On 64x64 size map just to check if it happens again.
I bought 4 trains and built 4 routes. Played for about 3-4 years and it happent again with 2 trains! And what the most funny it happent with the train, that has no crossings, connections or signals on its way!!!
???????????????
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The track layout looks like,Wolf01 wrote:screenshot?
i lack a little of imagination, so i can't figure out the track layout
Code: Select all
C
/
A----<---B
(I observed the same issue.)
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