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Re: Patch: Town road layout

Posted: 02 Aug 2007 13:03
by skidd13
kilo.dollar wrote:Will the patch correct already wrongly-built town roads?
skidd13 wrote:
  • Roadworks will cleanup the road tiles.
So yes.

Re: Patch: Town road layout

Posted: 25 Aug 2007 01:08
by Dave_McMahon
skidd13

please be so kind as to visit

http://www.tt-forums.net/viewtopic.php?f=32&t=33756

(I didn't know this was your patch, and thank you so much for it! It forms the basis for my games already. I'm basically looking to make the 3x3 grid (Which I always use) to synchronize with all the other towns grids.

Re: Patch: Town road layout

Posted: 25 Aug 2007 07:58
by skidd13
My town road cleanup patch(Take a look to a few posts earlier) does this, so no need to write more stuff. ;) It' isn't in trunk so, there's still some optimisation needed but it's fully working.

Re: Patch: Town road layout

Posted: 25 Aug 2007 09:37
by Dave_McMahon
great thanks man

Re: Patch: Town road layout

Posted: 25 Aug 2007 22:40
by Dave_McMahon
I've never applied a patch before erm.. How do I do it? (the

http://www.tt-forums.net/viewtopic.php? ... ying+patch

page look complicated!

Can someone point me in right direction? (I see from the fly spray page that you are upto version 10926
Is the 10926 patch compatible with latest nightlys? (i'm on 10975 and always update daily)

Thanks again for the patch Benedikt.

David

Re: Patch: Town road layout

Posted: 25 Aug 2007 22:43
by Tom0004
there you go dave

Build OTTD

no, AFAIK you have to use the revision number of the patch, to the revision number of the OTTD nightly build.

if i'm wrong could someone state otherwise !!

thanks 0004tom

Re: Patch: Town road layout

Posted: 25 Aug 2007 23:20
by Dave_McMahon
Think i'm gonna wait until it is in the nightlys but thanks for the tip

Re: Patch: Town road layout

Posted: 26 Aug 2007 17:48
by Youri219
0004tom wrote:no, AFAIK you have to use the revision number of the patch, to the revision number of the OTTD nightly build.

if i'm wrong could someone state otherwise !!

thanks 0004tom
If the parts of the code affected by the patch are unchanged in different revisions it may work just fine, but using the matching revision gives the best chances.

Re: Patch: Town road layout

Posted: 26 Aug 2007 18:35
by Normandy333
There should be some sort of option to have a 2x2 grid and 3x3 grid at the same time sort of layout. Sure towns use grids, but not that much griding. Using a 2x2/3x3 grid layout at the same time would both the aesthetically pleasing, as well as still pretty efficient.

Re: Patch: Town road layout

Posted: 26 Aug 2007 18:48
by skidd13
Normandy333 wrote:There should be some sort of option to have a 2x2 grid and 3x3 grid at the same time sort of layout. Sure towns use grids, but not that much griding. Using a 2x2/3x3 grid layout at the same time would both the aesthetically pleasing, as well as still pretty efficient.
Take a look at my signature! ->random town layouts. It's not quite the same but...

Re: Patch: Town road layout

Posted: 27 Aug 2007 08:30
by kilo.dollar
This is a great patch. I wish the do_not_build_inconnective_roads_r*****.patch was also like this.

Re: Patch: Town road layout

Posted: 27 Aug 2007 12:20
by chrissicom
This is a great patch which I have tested a lot lately and I am really happy with it. If you're ok with it I'd like to add it to ChrisIN :)

Re: Patch: Town road layout

Posted: 27 Aug 2007 14:23
by skidd13
chrissicom wrote:This is a great patch which I have tested a lot lately and I am really happy with it. If you're ok with it I'd like to add it to ChrisIN :)
I'd be pleased if you'd add it. If you need any additional informations just pm.

Re: Patch: Town road layout

Posted: 27 Aug 2007 16:04
by Dave_McMahon
Wow does that mean my map of Britain will now be totaly-aligned 3x3 grid! good stuff!

Re: Patch: Town road layout

Posted: 27 Aug 2007 19:48
by Mchl
Dave_McMahon wrote:Wow does that mean my map of Britain will now be totaly-aligned 3x3 grid! good stuff!
Your map of Britain will be most likely the most dull place in the world... :lol: Although a Transport Tycoon's paradise for sure.;)

Re: Patch: Town road layout

Posted: 27 Aug 2007 19:55
by Dave_McMahon
I'm trying to recreate Britain as a 100% coverage 3x3 grid.

Re: Patch: Town road layout

Posted: 27 Aug 2007 20:57
by Mchl
Yes, I am aware of that... Just think it would be a boring landscape... Although might give interesting gameplay

Re: Patch: Town road layout

Posted: 27 Aug 2007 21:10
by Dave_McMahon
It's designed to be mega city 2

Re: Patch: Town road layout

Posted: 28 Aug 2007 01:42
by athanasios
You have to use a big map setting and patch to support it! :mrgreen:
Once I downloaded a map of my country and was disappointed. Our 4.000.000 city was no more than 6 tiles. :(

Re: Patch: Town road layout

Posted: 26 Sep 2007 17:04
by skidd13
NEWS: The town road cleanup is in trunk now. :)

r11172: Codechange: rewrite of town road building and addition of the possibility to clean up unconnected road bits during the local road reconstructions.