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Laick's graphics attempts

Posted: 23 Mar 2007 18:28
by Laick
TTD and it's graphics always fastinate me and I've decided to try to make some graphics too. I've started 2 days ago, and here is the result:

What is it? It's typical socialistic block of flats, good for the zone between city center and suburb. Billboards are typical for this sort of buildings, I've place one to the right side of the building.

I welcome your opinions ;)
Laick

Posted: 23 Mar 2007 18:35
by Ben_K
Great start, really nice! I look forward to seeing how you progress. 8)

Posted: 23 Mar 2007 18:38
by DeMoraatz
great work!!

one thing, that billboard is to thick, maybe make it more thin?

regards

Meastro444

Posted: 23 Mar 2007 19:00
by Laick
In screenshot (mock-up)

Posted: 23 Mar 2007 19:17
by SuperTycoon
That look extremely good. I agree that the billboard is perhaps a little thick, but I really like the building itself.

Great work!

Posted: 23 Mar 2007 19:21
by Leviath.NL
My guess is that the brown part is part of the building.

Posted: 23 Mar 2007 19:39
by Laick
Ad Billboard: I've made it more thin, see 1st post ;)

Thanks to all :P

Posted: 23 Mar 2007 20:24
by Sleepie
Looks very good :) And welcome to the forums!

Posted: 23 Mar 2007 20:57
by ISA
Very nice!

Posted: 23 Mar 2007 21:08
by m3henry
nice!
this may make an interesting HQ!
A small car park, and a flag, some satalite dishes, a building extension?

Posted: 24 Mar 2007 00:37
by Raichase
It's technically very good, although I don't like the rendering of the walls. Try a colour randomiser, rather than simply alternating colours.

Posted: 24 Mar 2007 04:36
by Aegir
Not too bad, practice a bit more with your texturing and shading, and you should be about right :)

Posted: 24 Mar 2007 09:54
by Laick
Raichase, Aegir: I was trying to do something like this: (see 2nd attachment), but if it isn't good, I have a randomised version too (see 1st attachment) ;)

Posted: 24 Mar 2007 09:57
by Raichase
Laick wrote:Raichase, Aegir: I was trying to do something like this: (see 2nd attachment), but if it isn't good, I have a randomised version too (see 1st attachment) ;)
Randomised version looks much better - I'd suggest using the same method on the reddish-brown section the billboard is on, then it will look very much at home with the TTD buildings :)).

Posted: 24 Mar 2007 10:39
by Laick
Raichase: OK (see 1st attachment)

And I've made new building - another typical socialistic block of flats, usable in rows ;) (see 2nd attachment)

EDIT: added a mock-up of new block of flats
EDIT2: I've made the windows on new block of flats a bit darker. Screen wasn't updated.
EDIT3: screen updated

Posted: 24 Mar 2007 13:22
by Purno
Woah, that looks awesome. You got talent. :D

Posted: 24 Mar 2007 15:01
by Ben_K
The randomised first building looks cool. 8)
The second one: I think the left facing wall needs to be a shade darker. Plus the windows could do with being a lot less...erm.... obvious? (If you get what I mean? A more subtle colour and effect) :)

Im not sure why, but so many of the new building GRFs seem to look too clean and not very weathered/textured. I wonder whether its a skill of the original artists or whether we are tying to draw things too complicated maybe? I love the new TTRS etc. but a lot of the buildings just look too clean to me and dont match the other graphics 100%. :?
(Hmmm, maybe an interrogation of Micheal Bunck may help as he seems to get good texture on his buildings...)

Posted: 24 Mar 2007 15:13
by Laick
I have a question: Can be the "water colours" coded as a normal colours without any effects? :P That colours are very good for the windows. Thanks.
EDIT: And what about CC colours? They are looking nice too :)

Posted: 24 Mar 2007 15:39
by SuperTycoon
A few quick comments, while the shape of those buildings is certainly very impressive I think the shading on both of the roofs could be improved slightly by more randomisation and perhaps more than two colours.

The same goes for the walls of the apartment block, I like the shape, but I think they need a tad more shading.

I think the windows are perhaps a little too blue, compare them to the windows of other TT-buildings and the windows you see around you outside, glass generally isn't blue unless (relatively rarely) it's reflecting the sky.

Don't get the wrong idea, I'm only being so critical because I think you have serious potential here and I want to see you improve into a seriously good artist!

edit: I think the scale of the windows is slightly out too, they appear very large compared to the windows on other buildings, compare them to some of Zimmlock's work for example.

Posted: 24 Mar 2007 17:19
by Laick
SuperTycoon:
Realistic windows? Hm, and what about this :idea: ?

Ad roof: I've improve it

Ad shading walls: Do you mean shading as I made on the right side of the building?