OpenTTD title page competition!
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- Tycoon
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Re: OpenTTD title page competition!
How ironic. I've just "fixed" the current title screen by removing all those damnable railroad crossings.
Edit - wouldn't it make more sense for people to upload the saves and a screenie rather than renamed as opnttd.dat file? That way viewers will have an easier time comparing entries rather than having to keep replacing the .dat file?
Edit - wouldn't it make more sense for people to upload the saves and a screenie rather than renamed as opnttd.dat file? That way viewers will have an easier time comparing entries rather than having to keep replacing the .dat file?
Re: OpenTTD title page competition!
So, here is mine.
Edit: added screen
Edit: added screen
My patches: Day length (new concept), Conditional loading, Auto separation, Unload all adds Leave empty, Better statue placement (in trunk)
My abandoned patches: Speed limits for RVs, Day length (old concept)
My abandoned patches: Speed limits for RVs, Day length (old concept)
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Re: OpenTTD title page competition!
Heh, I read your post, I wanderd if you got the idea from meMoriarty wrote:How ironic. I've just "fixed" the current title screen by removing all those damnable railroad crossings.
Edit - wouldn't it make more sense for people to upload the saves and a screenie rather than renamed as opnttd.dat file? That way viewers will have an easier time comparing entries rather than having to keep replacing the .dat file?
About the files, I much prefer to get them as a .dat file, because it means I just have to copy it over and watch it, i'd much rather do that instead of changing the filenames to .dat and back from a .sav.
Also, there is no difference between the .dat file and a .sav, just the extension. So all you need to do is change the .dat into a .sav if you want to look at the actual save games. It works both ways.
If you know how to make a title screen, I hartily reccomend you make one for this competition i'd love more and more submissions ^_^
Thankyou for your submission, it has been placed in the "Open" category.Halo14 wrote:Here's my attempt.
Fun competition
Can you please specify which GRF's you have used? I see LongVehicles v4, Industrial stations, and I cant identify the train GRF. However, it loads fine for me, which means they must all be in the COOP pack, which is good
Thankyou for your submission, it has been added to the "Strict" category.pavel1269 wrote:So, here is mine.
Edit: added screen
http://zeroxia.myminicity.com Please visit
Re: OpenTTD title page competition!
Sorry for not mentioning the newGRFs. As you correctly presumed they're all in the OpenTTDCoop pack.
*Edit Something else maybe worth mentioning, I'm using Nightly 11588
The .dat doesn't utilise all the mention GRFs but I have these as my standard playset so
The newGRFs used are *deep breath*
Total Town Replacement
Aviators Aircraft
Container Freight Station and Harbour
Industrial Stations Renewal
UK Renewal Add on
UK Renewal Set
City Stations
Suburban Stations
Modern Suburban Stations
Rural Stations
Long Vehicles
New Depots
Stolen Trees
New Ships
New Water
BK Tunnels
Industrial Stations
Japan Set Landscape
*Edit Something else maybe worth mentioning, I'm using Nightly 11588
The .dat doesn't utilise all the mention GRFs but I have these as my standard playset so
The newGRFs used are *deep breath*
Total Town Replacement
Aviators Aircraft
Container Freight Station and Harbour
Industrial Stations Renewal
UK Renewal Add on
UK Renewal Set
City Stations
Suburban Stations
Modern Suburban Stations
Rural Stations
Long Vehicles
New Depots
Stolen Trees
New Ships
New Water
BK Tunnels
Industrial Stations
Japan Set Landscape
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- Engineer
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Re: OpenTTD title page competition!
ThanksHalo14 wrote:Sorry for not mentioning the newGRFs. As you correctly presumed they're all in the OpenTTDCoop pack.
*Edit Something else maybe worth mentioning, I'm using Nightly 11588
The .dat doesn't utilise all the mention GRFs but I have these as my standard playset so
The newGRFs used are *deep breath*
Total Town Replacement
Aviators Aircraft
Container Freight Station and Harbour
Industrial Stations Renewal
UK Renewal Add on
UK Renewal Set
City Stations
Suburban Stations
Modern Suburban Stations
Rural Stations
Long Vehicles
New Depots
Stolen Trees
New Ships
New Water
BK Tunnels
Industrial Stations
Japan Set Landscape
http://zeroxia.myminicity.com Please visit
Re: OpenTTD title page competition!
And a Strict Entry
Such a nice essay avoidance!
Such a nice essay avoidance!
- Attachments
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- opntitle.dat
- (16.47 KiB) Downloaded 98 times
Re: OpenTTD title page competition!
what about changing strict to 128x128 ? 64x64 is soo small
My patches: Day length (new concept), Conditional loading, Auto separation, Unload all adds Leave empty, Better statue placement (in trunk)
My abandoned patches: Speed limits for RVs, Day length (old concept)
My abandoned patches: Speed limits for RVs, Day length (old concept)
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- Engineer
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- Joined: 24 May 2007 00:30
Re: OpenTTD title page competition!
The reason why its 64x64 is to keep load times down. 64x64 is just over one screen so surely thats enough ^__^pavel1269 wrote:what about changing strict to 128x128 ? 64x64 is soo small
http://zeroxia.myminicity.com Please visit
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Re: OpenTTD title page competition!
Ok..now I subscribe with something more serious...
Lord
- 64x64
no newGRFs
Temperate Climate
File size 14.5 Kb
Gui is on water
Lord
- Attachments
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- opntitle.png
- (725.03 KiB) Downloaded 525 times
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- opntitle.dat
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Re: OpenTTD title page competition!
You seem to have missed my reasoning. I figured it'd be easier administratively if everyone gave .sav files, because then you could load them as saves readily.littlemikey wrote:About the files, I much prefer to get them as a .dat file, because it means I just have to copy it over and watch it, i'd much rather do that instead of changing the filenames to .dat and back from a .sav.
When they're .dats you have to manually keep switching them around into the data folder. Much more work.
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Re: OpenTTD title page competition!
You know, I think 64*64 is actually too small. I have 1280*1024 res, and I can see pretty much the entire map at once when zoomed in. Would folks who are using 1600 resolutions be able to see the edge of the map?littlemikey wrote:The reason why its 64x64 is to keep load times down. 64x64 is just over one screen so surely thats enough ^__^pavel1269 wrote:what about changing strict to 128x128 ? 64x64 is soo small
And the load time for 64 and 128 maps are minisclue.
I'm considering making an entry, but it'd be 128*128.
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Re: OpenTTD title page competition!
Thankyou for your submission.lordazamath wrote:Ok..now I subscribe with something more serious...
- 64x64
no newGRFs
Temperate Climate
File size 14.5 Kb
Gui is on water
Lord
Tho I am confused why you have those random stations dotted around
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Re: OpenTTD title page competition!
..because it's eyecandy...I can't have custom station grfs...It's like a kind of facility, which operates the canals and locks...
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Re: OpenTTD title page competition!
hmm, okay, I see.
Feel free to use eyecandy GRF's if you want, you can make a submission to the open category.
Feel free to use eyecandy GRF's if you want, you can make a submission to the open category.
http://zeroxia.myminicity.com Please visit
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Re: OpenTTD title page competition!
Here is my entry. I just used the main station from my latest save game for this. Feel free to change it into a save game and take a look.
I used a 256x256 map (I think).
No GRF's here.
Temperate climate.
Wickedgenius =)
I used a 256x256 map (I think).
No GRF's here.
Temperate climate.
Wickedgenius =)
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- opntitle.dat
- My competition entry.
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Re: OpenTTD title page competition!
Well, I personally dont have a problem with it, but rubidium said they should be all 64x64 for loading purposes. If nobody has a problem with a 128x128 I guess it would be fine, but 256x256 and higher would probaly be too big.Moriarty wrote:You know, I think 64*64 is actually too small. I have 1280*1024 res, and I can see pretty much the entire map at once when zoomed in. Would folks who are using 1600 resolutions be able to see the edge of the map?littlemikey wrote:The reason why its 64x64 is to keep load times down. 64x64 is just over one screen so surely thats enough ^__^pavel1269 wrote:what about changing strict to 128x128 ? 64x64 is soo small
And the load time for 64 and 128 maps are minisclue.
I'm considering making an entry, but it'd be 128*128.
http://zeroxia.myminicity.com Please visit
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Re: OpenTTD title page competition!
Can people who have not submitted a screenshot with their entry please do so
thankyou
thankyou
http://zeroxia.myminicity.com Please visit
Re: OpenTTD title page competition!
Okay, 128x128 is feasible too, but people that want to submit a 10 MB 2048x2048 savegame as introduction game is a completely different thing. But then again, I don't really care if people want to load a 10 MB file on game startup.
Re: OpenTTD title page competition!
thank you, i can run 1600x1200 and ... on 64x64 it's easy to see some errorsRubidium wrote:Okay, 128x128 is feasible too...
My patches: Day length (new concept), Conditional loading, Auto separation, Unload all adds Leave empty, Better statue placement (in trunk)
My abandoned patches: Speed limits for RVs, Day length (old concept)
My abandoned patches: Speed limits for RVs, Day length (old concept)
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- Tycoon
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Re: OpenTTD title page competition!
Ooh lot's of interesting replies.
Thanks for the compliments on my intro guys.
I will create another one when I have something good.
Thanks for the compliments on my intro guys.
I will create another one when I have something good.
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