Thanks, exactly what I was looking for!
FIRS Industry Replacement Set - Development
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Re: FIRS Industry Replacement Set - Development
- andythenorth
- Tycoon
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- Location: Lost in Music
Re: FIRS Industry Replacement Set - Development
Someone wanted source... (it's GPL v2)
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Last edited by andythenorth on 02 Oct 2021 18:39, edited 1 time in total.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - Development
Greetings everyone,
New to FIRS, I tried to mimick a let's play from master hellish.
In his video he uses FIRS and sends alcohol to ports. Except that's not an option in my case : ports don't show up in the supply chain window for alcohol. As far as I can tell I use the same parameters as MH, Temperate basic economy.
https://imgur.com/a/mKNMVgO
New to FIRS, I tried to mimick a let's play from master hellish.
In his video he uses FIRS and sends alcohol to ports. Except that's not an option in my case : ports don't show up in the supply chain window for alcohol. As far as I can tell I use the same parameters as MH, Temperate basic economy.
https://imgur.com/a/mKNMVgO
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- Traffic Manager
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Re: FIRS Industry Replacement Set - Development
It might not even be FIRS...Herlock wrote: ↑02 Oct 2021 16:43 Greetings everyone,
New to FIRS, I tried to mimick a let's play from master hellish.
In his video he uses FIRS and sends alcohol to ports. Except that's not an option in my case : ports don't show up in the supply chain window for alcohol. As far as I can tell I use the same parameters as MH, Temperate basic economy.
https://imgur.com/a/mKNMVgO
In XIS (fork of FIRS 3) there is option of delivering alcohol to ports.
Are you an eye candy player? Check out Invisible engine set! viewtopic.php?f=67&t=88934
You can write to me in English, or Czech. Můžete mi psát česky nebo anglicky.
Formerly known as MLG.
You can write to me in English, or Czech. Můžete mi psát česky nebo anglicky.
Formerly known as MLG.
Re: FIRS Industry Replacement Set - Development
It's FIRS, 100% sure.
https://imgur.com/a/LV4ChuM
We have a different version of FIRS, but we have the same parameters as you can see on the screenshot. Temperate basic economy (all default basically).
I checked FIRS website and they explicitly mention that alcohol can be delivered to ports :
https://grf.farm/firs/2.1.4/html/cargos.html#alcohol
https://grf.farm/firs/2.1.4/html/econom ... rate_basic
Except as you can tell from my initial screenshot : port is not a destination available in the supply chain...
Re: FIRS Industry Replacement Set - Development
That documentation is for FIRS 2.x. Your screenshots are of FIRS 3.x and 4.x. They are different.Herlock wrote: ↑03 Oct 2021 07:42It's FIRS, 100% sure.
https://imgur.com/a/LV4ChuM
We have a different version of FIRS, but we have the same parameters as you can see on the screenshot. Temperate basic economy (all default basically).
I checked FIRS website and they explicitly mention that alcohol can be delivered to ports :
https://grf.farm/firs/2.1.4/html/cargos.html#alcohol
https://grf.farm/firs/2.1.4/html/econom ... rate_basic
Except as you can tell from my initial screenshot : port is not a destination available in the supply chain...
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Re: FIRS Industry Replacement Set - Development
Ha yes I see my mistake now, the site is weirdly referenced in google.
Found the correct (I assume) economy page : https://grf.farm/firs/cargoflow-colour- ... rate_basic
Thanks for the clarification !
Found the correct (I assume) economy page : https://grf.farm/firs/cargoflow-colour- ... rate_basic
Thanks for the clarification !
Re: FIRS Industry Replacement Set - Development
Is there any city builder script which can use FIRS 4 without problems?
- andythenorth
- Tycoon
- Posts: 5664
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: FIRS Industry Replacement Set - Development
Anyone seen primary industries failing to produce with FIRS 4.4.0?
Specifically, for those who know how to use grf debug tools to check, industry permanent storage 2 (third entry) will be 0 if this bug is seen. It should be a positive non-zero value, for example 16 or similar.
I've seen a verified screenshot of it with OpenTTD 12.1, cause unknown.
Specifically, for those who know how to use grf debug tools to check, industry permanent storage 2 (third entry) will be 0 if this bug is seen. It should be a positive non-zero value, for example 16 or similar.
I've seen a verified screenshot of it with OpenTTD 12.1, cause unknown.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FIRS Industry Replacement Set - Development
I've encountered an issue when trying to create a map with FIRS 4 enabled
The industries do not generate, and I receive a fatal error.
Does anyone know what could be the cause?
FIRS 3 does however work fine, so I guess I'll just use that for now.
If there are any more logs I could provide, lemme know.
The industries do not generate, and I receive a fatal error.
Does anyone know what could be the cause?
FIRS 3 does however work fine, so I guess I'll just use that for now.
If there are any more logs I could provide, lemme know.
Re: FIRS Industry Replacement Set - Development
The message strongly implies that you are using an OpenTTD version that is far too old for FIRS 4. I don't know the exact minimum version for FIRS 4, tough.
Re: FIRS Industry Replacement Set - Development
That would, indeed, make sense. Wouldn't have figured it out myself, haha.
I don't remember the last time I updated the game itself, I'll sure give it a try, thank you a lot!
I don't remember the last time I updated the game itself, I'll sure give it a try, thank you a lot!
Last edited by Mimirai on 25 Jan 2022 05:40, edited 1 time in total.
Re: FIRS Industry Replacement Set - Development
I'm experiencing the same issue in 12.2 as andythenorth pointed out were primary industries failing to produce.
Are there any workarounds or updates available?
Are there any workarounds or updates available?
Re: FIRS Industry Replacement Set - Development
I'm experiencing an issue here, this is using JGR's latest version.
I'm using Steel Town
I'm using Steel Town
Re: FIRS Industry Replacement Set - Development
Greetings,
I am experiencing the primary industries not producing issue and was able to recreate it. If anyone would like the scenario or game, let me know. It's odd in that some industries of the same type are producing (fish shoals is the one I was focusing on). I'm using JGR 0.47.1 and FIRS 4.4.0 (latest I got in online contents).
I made the scene using the editor. I generated a 1024x1024, temperate, placed towns by hand and then said generate a bunch of industries. I also did specific industry generation, but I don't remember which was which, so I cant say for sure if how the industries get generated matter.
I am experiencing the primary industries not producing issue and was able to recreate it. If anyone would like the scenario or game, let me know. It's odd in that some industries of the same type are producing (fish shoals is the one I was focusing on). I'm using JGR 0.47.1 and FIRS 4.4.0 (latest I got in online contents).
I made the scene using the editor. I generated a 1024x1024, temperate, placed towns by hand and then said generate a bunch of industries. I also did specific industry generation, but I don't remember which was which, so I cant say for sure if how the industries get generated matter.
- Macchinista
- Engineer
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- Joined: 08 Aug 2018 07:39
- Location: Italy
Re: FIRS Industry Replacement Set - Development
Hi, I would like to help complete the Italian translation of FIRS. The web translator is no longer accessible, what can I do?
Re: FIRS Industry Replacement Set - Development
Hello
Tschö, Auge
If you are on Github, clone the repo and provide a pull request. If not, my proposal is, to download the repo, to make your changes and to provide a diff here.Macchinista wrote: ↑04 Jul 2022 00:26 Hi, I would like to help complete the Italian translation of FIRS. The web translator is no longer accessible, what can I do?
Tschö, Auge
- Macchinista
- Engineer
- Posts: 14
- Joined: 08 Aug 2018 07:39
- Location: Italy
Re: FIRS Industry Replacement Set - Development
Thanks, I did as you advised me, at least I hope so, I'm not very experienced with github.Auge wrote: ↑04 Jul 2022 08:59 Hello
If you are on Github, clone the repo and provide a pull request. If not, my proposal is, to download the repo, to make your changes and to provide a diff here.Macchinista wrote: ↑04 Jul 2022 00:26 Hi, I would like to help complete the Italian translation of FIRS. The web translator is no longer accessible, what can I do?
Tschö, Auge
- andythenorth
- Tycoon
- Posts: 5664
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: FIRS Industry Replacement Set - Development
Animated stuff...
Or MP4 is better frame rate but eh
Or MP4 is better frame rate but eh
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
- Tycoon
- Posts: 5664
- Joined: 31 Mar 2007 14:23
- Location: Lost in Music
Re: FIRS Industry Replacement Set - Development
Such electric arc furnace:
The old one was considerably lame, a copy-paste from old sprites. Bye old sprites.
New, for looking purposes:
The old one was considerably lame, a copy-paste from old sprites. Bye old sprites.
New, for looking purposes:
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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