Windows Mobile Port for OTTD r18674 (03jan2010)

Forum for technical discussions regarding development. If you have a general suggestion, problem or comment, please use one of the other forums.

Moderator: OpenTTD Developers

Eddi
Tycoon
Tycoon
Posts: 8272
Joined: 17 Jan 2007 00:14

Re: Windows Mobile Port for OTTD r18674 (03jan2010)

Post by Eddi »

does it work if you move it from content_download/ai to data/ai?
Henry381
Engineer
Engineer
Posts: 3
Joined: 02 Mar 2011 12:34

Re: Windows Mobile Port for OTTD r18674 (03jan2010)

Post by Henry381 »

Thanks but still doesn't work. When I go to AI settings there is still only the option to select 'random ai' and then in game it tells me this is a dummy ai. There are still no other AIs to select.

Thanks anyway
bkf1
Engineer
Engineer
Posts: 3
Joined: 29 Jan 2011 19:44

Re: Windows Mobile Port for OTTD r18674 (03jan2010)

Post by bkf1 »

Is there any way to run it in WQVGA on WVGA device (stretched) please?
Henry381
Engineer
Engineer
Posts: 3
Joined: 02 Mar 2011 12:34

Re: Windows Mobile Port for OTTD r18674 (03jan2010)

Post by Henry381 »

Installed r18674 version instead of 0.7.2 and the game can now find the AIs but the problem now is that, no matter what AI (Pathzilla, Convoy etc) I select, I get a "failed to load API compatibility script" error in the AI debug window whenever the AI tries to load so still can't get any AI players, is anyone else having this problem?
Post Reply

Return to “OpenTTD Development”

Who is online

Users browsing this forum: No registered users and 3 guests