Zakos' Screenshots
Moderator: Locomotion Moderators
Re: Zakos' Screenshots
Enjoying the shots? Let me know and I'll post more!
Re: Zakos' Screenshots
Looks very nice to me, even though I never played Locomotion.
I was wondering about the shots at http://www.tt-forums.net/viewtopic.php? ... 8#p1141558 why are there the huge curves in the tracks (3rd picture in particular). Is that by design or did it just happen?
I was wondering about the shots at http://www.tt-forums.net/viewtopic.php? ... 8#p1141558 why are there the huge curves in the tracks (3rd picture in particular). Is that by design or did it just happen?
Being a retired OpenTTD developer does not mean I know what I am doing.
Re: Zakos' Screenshots
That's my own odd little design. I just wanted the massive station to be more compact.
Also, thanks!
Also, thanks!
Re: Zakos' Screenshots
The second I saw the post saying you were doing a Megapack-infused Oil Oasis the only thing I could think to myself is "This guy is a genius"
I'm loving the screenshots keep them coming!
I'm loving the screenshots keep them coming!
Re: Zakos' Screenshots
Really glad that you think so!
I've got more screenies brewing, but I'm thinking of redoing the whole map but starting in 1960 for the diesel age.
I've got more screenies brewing, but I'm thinking of redoing the whole map but starting in 1960 for the diesel age.
Re: Zakos' Screenshots
I'm looking forward to seeing some more of these screenshots. Don't be surprised if you see my own Oil Oasis screenshots popping up in the screenshots thread in the not too distant future.
Re: Zakos' Screenshots
Choosing engines is proving painful.
Re: Zakos' Screenshots
I swear I'll do it soon! However, expect to see some shots of a multiplayer game with my friend, who will be home next week for Spring break.
- Emperor Darth Sidious
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Re: Zakos' Screenshots
I'm sorry Sir BNSF but I post most of my screenshots in my own screenshot-topic hehehe
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: Zakos' Screenshots
Remember when I said that? Well, I ran into a snag. Locomotion stopped working altogether and it seems like my computer just rejected it. However, I just bought it on Steam and it's up and running again.Zakos wrote:I swear I'll do it soon!
Should I still make a diesel-age Oil Oasis, or is it time for another project?
- Emperor Darth Sidious
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Re: Zakos' Screenshots
If you are having fun doing that, you should . If not, or if you think it's dated then you shouldn't. You play the game of course mostly for your own fun, and if we have the pleasure of viewing your work that's totaly up to you mate
Let's see what you've got
Let's see what you've got
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: Zakos' Screenshots
Well first thing's first, I've got a few leftovers from a while ago.
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- Screenshot5.png (268.8 KiB) Viewed 17516 times
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- Screenshot1.png (238.1 KiB) Viewed 17516 times
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- Screenshot3.png (389.88 KiB) Viewed 17516 times
Re: Zakos' Screenshots
I think (?) this is from Aerophobia.
Also if you'd like to help me troubleshoot my game so I can post more, please do
Also if you'd like to help me troubleshoot my game so I can post more, please do
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Re: Zakos' Screenshots
Thanks!
I've decided to revisit the Lake District in the diesel age, and due to the wooded landscape I plan to focus on engines and rolling stock found in the north such as Canadian National and even some BNSF or Norfolk Southern here and there.
Currently on hold with Atari customer support about my game issue...
I've decided to revisit the Lake District in the diesel age, and due to the wooded landscape I plan to focus on engines and rolling stock found in the north such as Canadian National and even some BNSF or Norfolk Southern here and there.
Currently on hold with Atari customer support about my game issue...
- Emperor Darth Sidious
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- Joined: 07 May 2006 20:22
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Re: Zakos' Screenshots
Nice screenshots Zakos ! I didn't really played a lot with the Lake District (always sticked to the Serpent somehow), but maybe I give it a shot as well. I still would like to try out my banned NAM project on that scenario as it has a lot of potential (like all of Zimmlock's scenarios ). When I'm working on it I will post a few screenshots as well in my own screenshot-topic
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: Zakos' Screenshots
Alright, so I ran into some troubles. First of all, the first time I started my game, I ended up going bankrupt because the rating system for Locomotion is fairly short-term so it doesn't recognize a profitable line unless it turns a profit often enough. In short, I had to build the same simple oil line twice.
After that, things were running smoothly. I built a very long oil line that stretched almost the length of the entire map and also had another oil line feed into the same station. It was all well and good last night until I loaded my game this morning and it looked like I had never saved after building the first line.
So I built it a second time and everything was perfect. Then I went to quit the game as I was talking to my sister and I hit "don't save," so you can imagine where that landed me.
The good news is, I've rebuilt everything and more. The bad news is, I've had to repeat certain steps three times in the past two days.
Griping aside and without further ado, I give you the Lake District in the diesel age!
After that, things were running smoothly. I built a very long oil line that stretched almost the length of the entire map and also had another oil line feed into the same station. It was all well and good last night until I loaded my game this morning and it looked like I had never saved after building the first line.
So I built it a second time and everything was perfect. Then I went to quit the game as I was talking to my sister and I hit "don't save," so you can imagine where that landed me.
The good news is, I've rebuilt everything and more. The bad news is, I've had to repeat certain steps three times in the past two days.
Griping aside and without further ado, I give you the Lake District in the diesel age!
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- These first two are of the short, simple oil delivery line hauled by Canadian National and Canadian Pacific engines.
- Screenshot1.png (381.29 KiB) Viewed 16422 times
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- Screenshot2.png (448.91 KiB) Viewed 16422 times
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- Here's the longer line, presumably the first time I built it.
- Screenshot3.png (379.33 KiB) Viewed 16422 times
Re: Zakos' Screenshots
Here's more of that long line, where we can see the "feeder" station serviced by CSX engines.
Also I built a tram track in Blackwater because why not.
Also I built a tram track in Blackwater because why not.
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- Screenshot4.png (388.76 KiB) Viewed 16420 times
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- Screenshot5.png (456.59 KiB) Viewed 16420 times
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- Screenshot6.png (415.36 KiB) Viewed 16420 times
Re: Zakos' Screenshots
Here you can see basically the same thing, just done a second time. Notice that the engines are Burlington Northern instead of CSX, which I'll use on the next delivery system.
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- Here's probably my favorite shot so far.
- Screenshot7.png (382.75 KiB) Viewed 16419 times
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- Screenshot8.png (450.53 KiB) Viewed 16419 times
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- Screenshot9.png (404.09 KiB) Viewed 16419 times
- Emperor Darth Sidious
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- Posts: 1103
- Joined: 07 May 2006 20:22
- Location: Landgraaf, the Netherlands
Re: Zakos' Screenshots
Never forget to save your game Nice screenshots man !
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
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