Hi,
Soon nmlc will drop the requirement that the first sprite is 8bpp normal zoom, which will allow the creation if 32bpp-only extra-zoom basesets and NewGRFs.
It turns out this restriction was only ever coded into nmlc. Neither OpenTTD nor grfcodec prevent it, although until recently grfcodec couldn't decode such files.
ldpl's grf-py system also already allows creation of 32bpp-only files.
This change will mean that authors no longer need to create dummy empty or blank 8bpp sprites, which will make their lives easier.
Dropping requirement for 8bpp normal zoom -- 32bpp-only graphics
Moderator: Graphics Moderators
Dropping requirement for 8bpp normal zoom -- 32bpp-only graphics
He's like, some kind of OpenTTD developer.
Re: Dropping requirement for 8bpp normal zoom -- 32bpp-only graphics
Hurray!
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
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