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[OTTD] Bingo's 4K Europe

Posted: 11 Feb 2024 07:41
by Bingo
Bingo's 4K Europe

I've been working on this scenario on-and-off for about two years, and it is finally ready to be played!

I failed to find a 4K scenario that scratched the same itch as NekoMaster's USA-Canada, so I set out to make one myself! This scenario was designed for my large-scale multiplayer games, and has a diverse range of town densities and terrain. Thousands of industries from Emperor Jake's AXIS Tropical Paradise litter the map, creating a plethora of transport opportunities.

This scenario requires JGR's patchpack, and can be found on the in-game content downloader.

Re: [OTTD] Bingo's 4K Europe

Posted: 12 Feb 2024 18:17
by Argus
Nice move, Europe finally has a good game scenario. In the existing ones either England or something else is missing.

Re: [OTTD] Bingo's 4K Europe

Posted: 20 Feb 2024 17:30
by Gottardo
I tried to play your scenario, but can not open it:

Savegame from version jgrpp-0.56.1 has version 16 of feature 'tracerestrict', but the maximum supported version is 15.

Thank you for your help.

Re: [OTTD] Bingo's 4K Europe

Posted: 21 Feb 2024 00:49
by JohnFranklin523
Gottardo wrote: 20 Feb 2024 17:30 I tried to play your scenario, but can not open it:

Savegame from version jgrpp-0.56.1 has version 16 of feature 'tracerestrict', but the maximum supported version is 15.

Thank you for your help.
JGRPP is a Patch Pack with many advanced features. (JGR is a person's name, "PP" stands for "Patch Pack")
Save games from JGRPP cannot be opened by the vanilla game.
Download JGRPP here:
https://github.com/JGRennison/OpenTTD-p ... rpp-0.57.1

Re: [OTTD] Bingo's 4K Europe

Posted: 22 Feb 2024 16:47
by Argus
What's new in the new version?

Re: [OTTD] Bingo's 4K Europe

Posted: 22 Feb 2024 19:42
by Bingo
Just a couple really minor game settings changes.

- ignore object introduction dates.
- increase max tunnel length from 64 to 128.