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Re: Nantley gameplay screenshots
Posted: 04 Apr 2023 18:28
by gravelpit
Re: Nantley gameplay screenshots
Posted: 04 Apr 2023 18:32
by gravelpit
- 1.png (190.94 KiB) Viewed 9960 times
Re: Nantley gameplay screenshots
Posted: 04 Apr 2023 18:33
by gravelpit
- 2.png (163.4 KiB) Viewed 9959 times
Re: Nantley gameplay screenshots
Posted: 04 Apr 2023 18:34
by gravelpit
- 5.png (388.27 KiB) Viewed 9958 times
- 4.png (262.33 KiB) Viewed 9958 times
- 3.png (407.7 KiB) Viewed 9958 times
Re: Nantley gameplay screenshots
Posted: 04 Apr 2023 18:35
by gravelpit
- Nelson & Co., 1991-08-26.png (370.73 KiB) Viewed 9957 times
Re: Nantley gameplay screenshots
Posted: 04 Apr 2023 18:38
by gravelpit
- Nelson & Co., 1992-10-25#10.png (589.24 KiB) Viewed 9956 times
Re: Nantley gameplay screenshots
Posted: 04 Apr 2023 19:39
by dol422
Nicely does it
Re: Nantley gameplay screenshots
Posted: 06 Apr 2023 16:15
by gravelpit
some new changes
-a housing estate in Nantley next to the farms
-new port with goods in Ponningpol
- housing estate next to the dairy in the city of Pretfield
more ideas for the development of empty spaces
- Nelson & Co., 1999-09-27666.png (440.41 KiB) Viewed 9864 times
- Nelson & Co., 1999-09-27#2.png (517.67 KiB) Viewed 9864 times
- Nelson & Co., 1999-09-27#1.png (378.12 KiB) Viewed 9864 times
Re: GRAVELPIT'S gameplay screenshots
Posted: 15 Aug 2023 15:47
by gravelpit
Hello to all openttd maniacs on steroids (JGRPP):-). For the last year I have been trying to start a new project but I always hit the stage where I gave up, maybe because I wanted to make it perfect and you know what I always came back to my first big project called NANTLEY of the imaginary mother city in the central part of the map and it will be like that for three years, and here's what I managed to improve or add there
Re: GRAVELPIT'S gameplay screenshots
Posted: 16 Aug 2023 10:37
by gravelpit
- Nantley & Co., 2001-07-20.png (1.66 MiB) Viewed 9498 times
- Nantley & Co., 2001-07-21.png (570.57 KiB) Viewed 9498 times
Re: GRAVELPIT'S gameplay screenshots
Posted: 16 Aug 2023 10:55
by gravelpit
- Nantley & Co., 2001-07-21#1.png (629.59 KiB) Viewed 9497 times
- Nantley & Co., 2001-07-22.png (580.34 KiB) Viewed 9497 times
- Nantley & Co., 2001-07-22#1.png (174.22 KiB) Viewed 9497 times
Re: GRAVELPIT'S gameplay screenshots
Posted: 16 Aug 2023 10:56
by gravelpit
- Nantley & Co., 2001-07-27#1.png (158.99 KiB) Viewed 9496 times
- Nantley & Co., 2001-07-27.png (193.01 KiB) Viewed 9496 times
- Nantley & Co., 2001-07-25.png (185.02 KiB) Viewed 9496 times
Re: GRAVELPIT'S gameplay screenshots
Posted: 16 Aug 2023 10:57
by gravelpit
- Nantley & Co., 2001-07-24#2.png (154.92 KiB) Viewed 9494 times
- Nantley & Co., 2001-07-24#1.png (187.71 KiB) Viewed 9494 times
- Nantley & Co., 2001-07-24.png (178.76 KiB) Viewed 9494 times
Re: GRAVELPIT'S gameplay screenshots
Posted: 16 Aug 2023 17:07
by dol422
Don't mind me... just going to steal, er, I mean take inspiration from, these.
Re: GRAVELPIT'S gameplay screenshots
Posted: 31 Aug 2023 07:11
by gravelpit
- Nantley & Co., 1923-09-24#1.png (394.03 KiB) Viewed 9278 times
- Nantley & Co., 1923-09-24#2.png (574.66 KiB) Viewed 9278 times
The city of Nantdean, I had to change this city a bit. A major glassworks with minor tweaks like an aluminum mill, I added a two-lane road through the center and improved the bus station, and completely corrected the sand holes that had been unchanged for years!
Re: GRAVELPIT'S gameplay screenshots
Posted: 09 Dec 2023 12:37
by gravelpit
Re: GRAVELPIT'S gameplay screenshots
Posted: 09 Dec 2023 18:08
by dol422
gravelpit wrote: ↑09 Dec 2023 12:37
Nantley & Co., 2002-03-22.png
Nantley & Co., 2002-03-23#1.png
Nantley & Co., 2002-03-23.png
MEBERG - a small town between large mountains in a part of the valley. I am a large sawmill and a Timber yard, the town has been rebuilt and limited by me because I do not see any further development of this town, which is surrounded by huge mountains on three sides, but there is a small square, there are jobs, shops and even a church with a pioneer cemetery.
A nice little place to live.