Random Screenshots
- orudge
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- Posts: 25188
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Random Screenshots
If you have screenshots that really don't fit into your own thread, then post them here. Please indicate from what game they are from, and provide a bit of background.
Consider this a new version of the "Pictures of your Games" thread.
Consider this a new version of the "Pictures of your Games" thread.
Here's a screenshot of a game I just started (TTDPatch);
(good screenie to start a new section with huh? )
As for the background; New forum, new game.
As for me not posting in my own topic; I probalby won't post that many screenies.
I will keep an eye on this forum tho
(good screenie to start a new section with huh? )
As for the background; New forum, new game.
As for me not posting in my own topic; I probalby won't post that many screenies.
I will keep an eye on this forum tho
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- ttdp.PNG (174.24 KiB) Viewed 92534 times
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
- Redirect Left
- Tycoon
- Posts: 7372
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
Good one Kirk . yeah, Darkvater, that was the jokeCaptain Kirk wrote:I'm pretty sure he knows thatDarkvater wrote:Hmm, that's just the title screen
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
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- Tycoon
- Posts: 11501
- Joined: 20 Sep 2004 22:45
The Horror, it's a screenshot from my wip changes to the UK Roadset.
Thanks WhiteHand for allowing me to test everything works.
And now I need to get Born_Acorn to make the roads look better.
~ Lakie
Thanks WhiteHand for allowing me to test everything works.
And now I need to get Born_Acorn to make the roads look better.
~ Lakie
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- Hmm....png (183.46 KiB) Viewed 92375 times
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
Wonderful - what you can do with a TTD palette eh?
Official TT-Dave Fan Club
Dave's Screenshot Thread! - Albion: A fictional Britain
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Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr
Why be a song when you can be a symphony? r is a...
- White Rabbit
- Tycoon
- Posts: 1734
- Joined: 22 Jun 2005 19:15
Sometimes you will want to build roads next to rail, but find that since OTTD has no townbuildnoroads patch, ugly rail crossings often come up. To solve this, simply cut into the ground right beneath the rail and road. When the road/rail are built, you won't notice anything different graphics-wise, but towns now can't build those pesky crossings anymore!
Oh, and I waited until a Streamliner came by before taking the screenshot...just because.
Oh, and I waited until a Streamliner came by before taking the screenshot...just because.
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- Little Hendingstone Transport, 3rd May 1947.png (13.85 KiB) Viewed 92072 times
Clever!White Rabbit wrote: To solve this, simply cut into the ground right beneath the rail and road. When the road/rail are built, you won't notice anything different graphics-wise, but towns now can't build those pesky crossings anymore!
TT-Screenshot Of The Month - 2012 July, winner!
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
TT-Screenshot Of The Month - 2013 May, winner tie with Purno!
TT-Screenshot Of The Month - 2014 February, winner!
TT-Screenshot Of The Month - 2014 June, winner tie with alluke!
TT-Screenshot Of The Month - 2014 April, winner!
My screen shot thread ---> Have a look
This is the secret graphics project I've been doing...
Parts of my early wip versions were leaked into the later builds of UK Roadset however, sorry.
I'll release a fix for that asap.
I've attempted to remake Rob's Bridge, and hopefully did a good job...
I only originally set out to fix the recolouring being wrong though, so we'll see how things go.
(All bridge sprites drawn from scratch).
[Edit] As you might have guessed I'm not an Artist.
~ Lakie
Parts of my early wip versions were leaked into the later builds of UK Roadset however, sorry.
I'll release a fix for that asap.
I've attempted to remake Rob's Bridge, and hopefully did a good job...
I only originally set out to fix the recolouring being wrong though, so we'll see how things go.
(All bridge sprites drawn from scratch).
[Edit] As you might have guessed I'm not an Artist.
~ Lakie
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- Rob's Bridge Attempt 2.png (14.97 KiB) Viewed 92004 times
TTDpatch Developer 2005 - 2010 ~ It all started because of shortened vehicle not loading correctly, now look where I've gone with it!
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
Grfs coded ~ Finnish Train Set (Teaser) | Bm73 (Release 3) | Emu 680 (Release 3)| Glass Station (Release 1) | UK Roadset (Version 1.1a) | New Water Coasts (Version 7)
Pikka: "Lakie's a good coder, but before he'll add any feature to TTDP you have to convince him that you're not going to use it to destroy the world as we know it."
- White Rabbit
- Tycoon
- Posts: 1734
- Joined: 22 Jun 2005 19:15
Some screenshots of a multiplayer game on Peter1138's co-op nightly server. They were taken quite a while ago. I helped build the stations/tracks shown, but most were already there when I came, built by Peter, Sacro, and some others ('it was like this when I got here!').
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- Co-Op Transport's trunk line, with masses of trains, a mixture of diesels and electrics, going to and from the factory and the eastern cities.
- Co-Op Transport, 27th May 1985.png (110.95 KiB) Viewed 91923 times
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- The goods unloading station. The EE1s were upgraded many times, first to Metrovick EM2s, then AEI AL1s, and finally to EE AL6s. The utility vans stayed. :)
- Co-Op Transport, 27th Jan 1983.png (124.69 KiB) Viewed 91966 times
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- A factory, with dedicated platforms for goods and raw material trains, as well as a few lorry loading bays.
- Co-Op Transport, 23rd May 1947.png (126.24 KiB) Viewed 92085 times
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- Tycoon
- Posts: 3147
- Joined: 22 Oct 2005 21:01
- Location: Leicester - Britland
[OTTD Shot]
It's summer 1951, the snow is high up on the mountains and an ageing Pacific 4-6-2 on passenger duties rests in the decrepid station of Banter Creek. The line on which it runs is poorly serviced and maintained, but not completely ignored. It is due for renewel within the next year.
On the freight mainlines (On the right, built into the mountain sides.) which travel deep into the mountains, a Mountain 2-8-4 coasts downwards hauling a gold train, headed for the coast many miles away.
It's summer 1951, the snow is high up on the mountains and an ageing Pacific 4-6-2 on passenger duties rests in the decrepid station of Banter Creek. The line on which it runs is poorly serviced and maintained, but not completely ignored. It is due for renewel within the next year.
On the freight mainlines (On the right, built into the mountain sides.) which travel deep into the mountains, a Mountain 2-8-4 coasts downwards hauling a gold train, headed for the coast many miles away.
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- Quigley & Co., 24th Aug 1951.png (157.49 KiB) Viewed 91765 times
Last edited by Bad Hair Day on 09 Dec 2006 18:32, edited 1 time in total.
Very nice shot! Looks very realistic
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
And here comes a OTTD screenshot of what might very well be my most effective factory, with production at around 50.000 crates a month and almost 200 trains going there, along with a few trucks and buses for employes.
And from the beginning, this was only intended as a random factory, but it turned out there was plenty of farms around and it started to grow, and now goods ship across the entire north coast of the map (2048x2048) and also steel products are taken across to get to this once so little factory..
And from the beginning, this was only intended as a random factory, but it turned out there was plenty of farms around and it started to grow, and now goods ship across the entire north coast of the map (2048x2048) and also steel products are taken across to get to this once so little factory..
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- Here it is!
- Granville Transport, 29 jul 2002.png (216.46 KiB) Viewed 41669 times
Wow, very very good production! 50 000 a month, I won't ever reach that
When will you brake the 100 000?
When will you brake the 100 000?
My Scenarios:
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- White Rabbit
- Tycoon
- Posts: 1734
- Joined: 22 Jun 2005 19:15
A festive pic...
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- "Holidays are coming!"
- Piccy.png (146.47 KiB) Viewed 91481 times
Age of Industry Replacement Set
Themed industry set for OpenTTD
The Greenest Valley
A beautiful scenario featuring Cardiff and the south Wales valleys
Mountains and Prairies
Huge scenario based on Western Canada
Themed industry set for OpenTTD
The Greenest Valley
A beautiful scenario featuring Cardiff and the south Wales valleys
Mountains and Prairies
Huge scenario based on Western Canada
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