2CC Trams 0.9c & 2CC Cargo Trams v0.8r
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- Voyager One
- Tycoon
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Re: [OTTD] 2CC|Trams - Development Discussion
Hey people, I'm back. I've stayed for a couple of days longer, unfortunately for some fish and squids...
So, I'll be resuming work shortly, as soon as I sort out a few things home. Expect more new trams soon.
EDIT: Just one for today...
So, I'll be resuming work shortly, as soon as I sort out a few things home. Expect more new trams soon.
EDIT: Just one for today...
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- Hong Kong Double Deck Tram.PNG (12.11 KiB) Viewed 7334 times
- Voyager One
- Tycoon
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Re: [OTTD] 2CC|Trams - Development Discussion
Holidays - OFF, drawing mode - ON...
- Voyager One
- Tycoon
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- Voyager One
- Tycoon
- Posts: 11204
- Joined: 28 Dec 2009 09:47
- Location: Rijeka, Croatia
- Voyager One
- Tycoon
- Posts: 11204
- Joined: 28 Dec 2009 09:47
- Location: Rijeka, Croatia
Re: [OTTD] 2CC|Trams - Development Discussion
Three more...
Re: [OTTD] 2CC|Trams - Development Discussion
I was afraid that you'd stopped drawing because I wasn't coding, but luckily that's not the case. I probably can resume coding shortly, in a week or so.
Re: [OTTD] 2CC|Trams - Development Discussion
*plots to find more things for Voyager One to draw to give FooBar more time*
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
- Voyager One
- Tycoon
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Re: [OTTD] 2CC|Trams - Development Discussion
Nah, I've been away for a week. My only connection to the world being my not-very-smart phone...FooBar wrote:I was afraid that you'd stopped drawing because I wasn't coding, but luckily that's not the case. I probably can resume coding shortly, in a week or so.
No worries, take your time for coding. I still have cca 20 vehicles to draw and I (and obviusly kamnet too) am still researching some nice things to include.
Hahaha, each time I clear a decade, I soon find a new vehicle appearing from nowhere...kamnet wrote:*plots to find more things for Voyager One to draw to give FooBar more time*
Kidding, no problem.
EDIT:
- Voyager One
- Tycoon
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Re: [OTTD] 2CC|Trams - Development Discussion
3 more...
EDIT: ... and I've just realized I screwed up dozens and dozens of templates... *?%?*)(#$*=
Foo, please, don't code any more until I check them all and correct the wrong ones.
AAAAAAHHHHHHHHH!!!!!!
*FACEPALM* (repeatedly)
EDIT: ... and I've just realized I screwed up dozens and dozens of templates... *?%?*)(#$*=
Foo, please, don't code any more until I check them all and correct the wrong ones.
AAAAAAHHHHHHHHH!!!!!!
*FACEPALM* (repeatedly)
- Digitalfox
- Chief Executive
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Re: [OTTD] 2CC|Trams - Development Discussion
Voyager One what happenVoyager One wrote: EDIT: ... and I've just realized I screwed up dozens and dozens of templates... *?%?*)(#$*=
- Voyager One
- Tycoon
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Re: [OTTD] 2CC|Trams - Development Discussion
I've started with the following templating system:
1st row - front engine
2nd-4th row - wagon or empty if there isn't a wagon
5th row - rear engine or empty if there isn't a rear engine
... and in the between I've switched to this:
1st row - front engine
2nd-5th row - wagon or rear engine if there isn't a wagon (rear engine in the first empty row)
Now some have front-empty-empty-empty-rear and some have front-rear-empty-empty-empty.
DAMN!!!!
It's easy to correct, simple copy/pasting but I expect a LOT of it. AAAAAAAAHHHHHHH!!!!!
1st row - front engine
2nd-4th row - wagon or empty if there isn't a wagon
5th row - rear engine or empty if there isn't a rear engine
... and in the between I've switched to this:
1st row - front engine
2nd-5th row - wagon or rear engine if there isn't a wagon (rear engine in the first empty row)
Now some have front-empty-empty-empty-rear and some have front-rear-empty-empty-empty.
DAMN!!!!
It's easy to correct, simple copy/pasting but I expect a LOT of it. AAAAAAAAHHHHHHH!!!!!
Re: [OTTD] 2CC|Trams - Development Discussion
If that's the only issue then please just leave it as is. For me the only difference is writing the number 32 or the number 128. That's literally no difference at all, certainly when compared to having to change all graphics files, saving, re-uploading, etc.
- Voyager One
- Tycoon
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Re: [OTTD] 2CC|Trams - Development Discussion
UUUUUFFFFF! I've just checked them and fortunately only 4 (among the last ones) are screwed up! What a relief!!!
Foo, I'll correct them so you don't have to worry.
A relief indeed!
Foo, I'll correct them so you don't have to worry.
A relief indeed!
Last edited by Voyager One on 30 Sep 2014 11:52, edited 1 time in total.
Re: [OTTD] 2CC|Trams - Development Discussion
I'm not worried if you wouldn't correct them
- Voyager One
- Tycoon
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Re: [OTTD] 2CC|Trams - Development Discussion
Done. Even less worries now.
*makes mental note not to screw up templates any more*
*makes mental note not to screw up templates any more*
Re: [OTTD] 2CC|Trams - Development Discussion
Instead the sprite-drawing robots start randomly swapping templates after you've finished drawing.Voyager One wrote:Done. Even less worries now.
*makes mental note not to screw up templates any more*
Oh, wait, this isn't Corrupt A Wish.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: [OTTD] 2CC|Trams - Development Discussion
Waiting for the next update of this set. I like to use different types of trams. Looks very beautiful
The set looks great in the game!
The set looks great in the game!
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- Voyager One
- Tycoon
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- Joined: 28 Dec 2009 09:47
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Re: [OTTD] 2CC|Trams - Development Discussion
I wish the 5th batch is done... Oh wait, but it is! Last one... I have to go fishing for more pictures.kamnet wrote:Instead the sprite-drawing robots start randomly swapping templates after you've finished drawing.Voyager One wrote:Done. Even less worries now.
*makes mental note not to screw up templates any more*
Oh, wait, this isn't Corrupt A Wish.
Re: [OTTD] 2CC|Trams - Development Discussion
Would you be interested in coding all of the Boston trams from Type 1 through Type 9?
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
- Voyager One
- Tycoon
- Posts: 11204
- Joined: 28 Dec 2009 09:47
- Location: Rijeka, Croatia
Re: [OTTD] 2CC|Trams - Development Discussion
I wouldn't do that, my opinion. Diversity is what we should stream for, not piling up trams from one single city. Besides, how different in stats/looks are they?
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