[REL] The Serpent scenario
Moderator: Locomotion Moderators
Re: [REL] The Serpent scenario
I was getting so annoyed by the bugs and limitations of Locomotion that I stopped playing some while ago.
Then I discovered OTTD. Everything you could dream of is in that game so it got me totally hooked on it.
Nonetheless there's some really good stuff created for Locomotion, but the gameplay just isn't my thing after all. Maybe I'll play it sometime again but I don't think I will in the near future.
Then I discovered OTTD. Everything you could dream of is in that game so it got me totally hooked on it.
Nonetheless there's some really good stuff created for Locomotion, but the gameplay just isn't my thing after all. Maybe I'll play it sometime again but I don't think I will in the near future.
Re: [REL] The Serpent scenario
I have all the mods installed and yet it still wont let me play it PLEASE HELP
- Lighthouse
- Transport Coordinator
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Re: [REL] The Serpent scenario
do you get an error message?
The only thing that is not very successful in the wireless version : Bungee Jumping
Just fold at the dotted line and cut it out with a pair of scissors. If you are under the age of 16 please ask one of your parents or an adult supervisor if she/he can help you.
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Just fold at the dotted line and cut it out with a pair of scissors. If you are under the age of 16 please ask one of your parents or an adult supervisor if she/he can help you.
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Re: [REL] The Serpent scenario
Hi Zimmlock,
I apologise for bumping an old thread, but I would like to ask your permission on something.
I am a modder for the game Transport Fever 2, and I have re-made the Peninsular World map for Transport Fever 2 using the heightmap exported from Locomotion.
I would like to share this on the Steam Workshop, with your permission and credit/links to the original 2008 map.
I will still play it myself nonetheless, but it would ne a nice addition to the TpF2 community as the purpose it served of "long trains on small map" is once again it's main purpose, as lower spec machines crumble under large maps.
Cheers,
SteveM4
I apologise for bumping an old thread, but I would like to ask your permission on something.
I am a modder for the game Transport Fever 2, and I have re-made the Peninsular World map for Transport Fever 2 using the heightmap exported from Locomotion.
I would like to share this on the Steam Workshop, with your permission and credit/links to the original 2008 map.
I will still play it myself nonetheless, but it would ne a nice addition to the TpF2 community as the purpose it served of "long trains on small map" is once again it's main purpose, as lower spec machines crumble under large maps.
Cheers,
SteveM4
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- Peninsular_World_TPF2.jpg
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- Emperor Darth Sidious
- Tycoon
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Re: [REL] The Serpent scenario
Hello SteveM4,
Zimmlock is long gone from the forums, last time he was here was in 2020. I just happened to know him very good. I also released a scenario from him for Transport Fever 1, currently I'm working on the Serpent for Transport Fever 2 wich I'm planning to release for the game soon...
I can send what I made so far, but lack the time to finish it. Your version for Transport Fever looks realy beautifull. So I don't think it will be a big problem if you finish and release both scenarios for Transport Fever 2...
Zimmlock is long gone from the forums, last time he was here was in 2020. I just happened to know him very good. I also released a scenario from him for Transport Fever 1, currently I'm working on the Serpent for Transport Fever 2 wich I'm planning to release for the game soon...
I can send what I made so far, but lack the time to finish it. Your version for Transport Fever looks realy beautifull. So I don't think it will be a big problem if you finish and release both scenarios for Transport Fever 2...
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: [REL] The Serpent scenario
Hi
Cheers for the response. I am not a map maker by any means, and this will be my second map, I am more into vehicle modelling.
I'll release this soon after playtesting a bit. I have made the water as deep as possible to avoid bridges but some cargo types word different in TpF2 so I need to adjust the industries and place a few more in the spirit of the original.
Steve
Cheers for the response. I am not a map maker by any means, and this will be my second map, I am more into vehicle modelling.
I'll release this soon after playtesting a bit. I have made the water as deep as possible to avoid bridges but some cargo types word different in TpF2 so I need to adjust the industries and place a few more in the spirit of the original.
Steve
- Emperor Darth Sidious
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Re: [REL] The Serpent scenario
Ok, can I send you the Serpent Map that I made so you can finish it for me ? The flat map is done, but not the mountains, fields and towns etc.
:: Emperor' Screenshots :: Problem with Bridges :: The Long Station Patch :: Help with Opie's Dutch Stations :: The Serpent "Mod-Free" :: The Empty Region :: The City Oilwell :: The City Flourmill :: The Food-Mod :: The Valuables-Mod V4.0 :: A "One-Sided Station" :: Standard vehicles for Plastikman's Automod :: Maximum production from industries :: Tutorial to change tracks for trams and trains :: My own vehicle creation thread ::
Re: [REL] The Serpent scenario
@SteveM4: You could try to PM him.
Windows 10 discussion here: http://www.tt-forums.net/viewtopic.php?f=2&t=72527
Looking for AMI trains, Chicago Locomotive Works, etc: You'll find your needs here: http://www.locomotiondepot.net/
Here's another: http://www.walter1940.de Lots of interesting stuff on this site, including tutorials.
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"Don't badger the Badger"....(Retired Moderator)
Looking for AMI trains, Chicago Locomotive Works, etc: You'll find your needs here: http://www.locomotiondepot.net/
Here's another: http://www.walter1940.de Lots of interesting stuff on this site, including tutorials.
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"Don't badger the Badger"....(Retired Moderator)
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