[CZTR / 32bpp ] - Czech total replacement
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- stefino_cz
- Transport Coordinator
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Re: [CZTR / 32bpp ] - Czech total replacement
Houses will be remaked and published like an official GRF We have a plan to create the basic GRF which replace basic IDs and then in the future we expand it.
Re: [CZTR / 32bpp ] - Czech total replacement
I look forward. But I hope it won't be too long...stefino_cz wrote: ↑14 Apr 2023 17:45 Houses will be remaked and published like an official GRF We have a plan to create the basic GRF which replace basic IDs and then in the future we expand it.
I wish you a nice day
Re: [CZTR / 32bpp ] - Czech total replacement
Hello, we like your GRF's.
But how do we fix the depot graphics bug?
But how do we fix the depot graphics bug?
- stefino_cz
- Transport Coordinator
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Re: [CZTR / 32bpp ] - Czech total replacement
I would never find it lol. Thanks its working now..
Is there maybe a 32bpp full depot so i need to click ony one time?
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- Tycoon
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Re: [CZTR / 32bpp ] - Czech total replacement
The problem is that openttd doesn't yet support depots larger than one square. Therefore, the rest must be drawn with an object.
Re: [CZTR / 32bpp ] - Czech total replacement
It could be drawn as an overlapping tile, but it would be prone to glitches, and something could be built on the tile immediately behind the first tile where the depot actually sits.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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- Tycoon
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Re: [CZTR / 32bpp ] - Czech total replacement
I think that's why they avoided this solution.
- stefino_cz
- Transport Coordinator
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Re: [CZTR / 32bpp ] - Czech total replacement
Don't remember it, cause it's quite long time ago. But the reason why depots look so wierd is, that we have a trains longer than 8, so we need to cover it with depot sprite till the train disappears. And if we are talking about lenght of depot - the first reason is the lenght of the train (in case of 1 tile depot, the train goes through the wall and it seems really wierd) and the second reason is that it looks more realistic if it is longer than 1 tile
Re: [CZTR / 32bpp ] - Czech total replacement
How the depot is built has already been shown here. I'll just add that I really like the CZTR depot. And they can be made into interesting campuses
I am attaching something from my game as a sample.
Have a nice day
Re: [CZTR / 32bpp ] - Czech total replacement
This is the best set i have found on openttd
Maybe later we have some CZTR buildings and towns to match.
Maybe later we have some CZTR buildings and towns to match.
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- Engineer
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Re: [CZTR / 32bpp ] - Czech total replacement
Когда добавлять новые автобусы и троллейбусы
Re: [CZTR / 32bpp ] - Czech total replacement
Hi there. I am currently playing with all the CZTR downloadable content but I am not able to see desing for several locomotives. Namely Persging and ESO. Game is showing just question marks.
Můžu psát i česky, ale nevim jaká je zde konvence
Jinak je to super práce, začal jsem hrát TTD asi po třiceti letech. Moc děkuju!
Můžu psát i česky, ale nevim jaká je zde konvence
Jinak je to super práce, začal jsem hrát TTD asi po třiceti letech. Moc děkuju!
Re: [CZTR / 32bpp ] - Czech total replacement
Hello.Kuccinni wrote: ↑03 Mar 2024 17:51 Hi there. I am currently playing with all the CZTR downloadable content but I am not able to see desing for several locomotives. Namely Persging and ESO. Game is showing just question marks.
Můžu psát i česky, ale nevim jaká je zde konvence
Jinak je to super práce, začal jsem hrát TTD asi po třiceti letech. Moc děkuju!
It would be good to put a print screen of the graphics you have in the game here. There may be an issue with some other graphics causing a conflict. The order of graphics is also decisive. CZTR works perfectly when it is completely alone. But if the order is set well, it can work with other, other nice graphics.
Communication is in English here, because there are a lot of players from almost all over the world
I wish you a nice day
Re: [CZTR / 32bpp ] - Czech total replacement
Ok then. I am not using anything else than CZTR content - I tried to change order of packages with no luck.
Locomotives Nr: 163, 169, 180, 181/2, 210, 230, 242, 363 are most probably missing sprites or are somehow corrupted.
I also attached sceenshots. OpenTTD version running is 13.4.
Thanks for your help!
Locomotives Nr: 163, 169, 180, 181/2, 210, 230, 242, 363 are most probably missing sprites or are somehow corrupted.
I also attached sceenshots. OpenTTD version running is 13.4.
Thanks for your help!
- Attachments
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- ttd_5.jpg (31.95 KiB) Viewed 2263 times
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- ttd_4.jpg (20.65 KiB) Viewed 2263 times
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- ttd_3.jpg (33.23 KiB) Viewed 2263 times
Last edited by Kuccinni on 04 Mar 2024 09:00, edited 3 times in total.
Re: [CZTR / 32bpp ] - Czech total replacement
One more postscript.Kuccinni wrote: ↑03 Mar 2024 17:51 Hi there. I am currently playing with all the CZTR downloadable content but I am not able to see desing for several locomotives. Namely Persging and ESO. Game is showing just question marks.
Můžu psát i česky, ale nevim jaká je zde konvence
Jinak je to super práce, začal jsem hrát TTD asi po třiceti letech. Moc děkuju!
If you would like to communicate in Czech, there is a special group on Facebook called "Skupina stránky OTTD - Czech realistic replacement"
https://www.facebook.com/groups/166315490759206
where Czech is spoken, you can go there
Re: [CZTR / 32bpp ] - Czech total replacement
problem solved!
I'd downloaded CZTR content once again and it worked like a charm!
I'd downloaded CZTR content once again and it worked like a charm!
- makar0niasty
- Engineer
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- Joined: 18 Jul 2020 09:31
Re: [CZTR / 32bpp ] - Czech total replacement
Any chance you heard anything development wise over on the Czech groups/sites?
Been keeping and eye here and on their FB, but seems sadly it went dead after those few posts about bridges being worked on. Though there was some, largely silent update on Bananas if I was not mistaken ?
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Re: [CZTR / 32bpp ] - Czech total replacement
Development is being abandoned as no graphics have time...
Are you an eye candy player? Check out Invisible engine set! viewtopic.php?f=67&t=88934
You can write to me in English, or Czech. Můžete mi psát česky nebo anglicky.
Formerly known as MLG.
You can write to me in English, or Czech. Můžete mi psát česky nebo anglicky.
Formerly known as MLG.
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