Old Code?
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- Transport Empire Developer
- Posts: 699
- Joined: 03 Feb 2003 09:30
- Location: Back at the office
No, that's really old code. (Should be deleted, actually)
All the existing code is in the "tempire" module.
All the existing code is in the "tempire" module.
Feel free to contact me over Email! My current timezone: Europe/Amsterdam (GMT+1 or GMT+2)
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Under construction...
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- Transport Empire Developer
- Posts: 699
- Joined: 03 Feb 2003 09:30
- Location: Back at the office
It's code released by the very first programmer who worked on this project. It was uploaded by someone else, to make it publicly available. After a long discussion, we decided that the old code does not fit the requirements we've set for this project and that we would start from scratch.
I roughly know what the code does, but it contains design flaws. I also know that, because it contains GUI code, it looks a lot better than the text-based stubs in the current codebase. Don't let yourself be fooled by nice graphics; it needs a good core to provide the gameplay.
I roughly know what the code does, but it contains design flaws. I also know that, because it contains GUI code, it looks a lot better than the text-based stubs in the current codebase. Don't let yourself be fooled by nice graphics; it needs a good core to provide the gameplay.
Feel free to contact me over Email! My current timezone: Europe/Amsterdam (GMT+1 or GMT+2)
[ General TE Discussion ] [ TE Development ] [ TE Coding ]
Under construction...
Code: Select all
+------------Oo.------+
| Transport Empire -> |
+---------------------+
Under construction...
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