Call for submissions: Graphics

Discuss a Transport Tycoon-like game being programmed by forum users.

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Arathorn
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Post by Arathorn »

Just to keep this thread warm, here's the Airbus A330 I made today.
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Airbus A330 render.jpg
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Purno
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Post by Purno »

Actually, I don't really know how to make textures for these types of 3D models (with roundings)...
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Arathorn
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Post by Arathorn »

I set the model on "smooth" in Blender just for the nice render. In game I'm afraid it will look something like this (but from a greater distance most of the time). You can just map 2D textures to the polygons in the model.
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Concorde render 1.jpg
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Arathorn
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Post by Arathorn »

I've finished the Concorde.
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Concorde render 1.jpg
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XeryusTC
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Post by XeryusTC »

Arathorn wrote:I set the model on "smooth" in Blender just for the nice render. In game I'm afraid it will look something like this (but from a greater distance most of the time). You can just map 2D textures to the polygons in the model.
There are algoritms to smooth those things out, I don't know how CPU/GPU intensive they usually are though.

And the models look quite nice, but I don't think Purno could make an usefull texture as most of his drawings are 8bit and quite small which both make it not optimal to put on 3D models.
Oh, and the nose of the Concorde has to be movable, it lowers when landing so pilots can see the runway properly.
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Arathorn
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Post by Arathorn »

I know the nose has to move. The Concorde's flaps are quite big too, perhaps I could animate them as well. For now I'm just modeling. I haven't done any landing gear yet either, because I still want to think a bit about how to integrate and animate them without using to many polygons.
I have never noticed any significant slowdown in Blender while using smooth by the way.
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Arathorn
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Post by Arathorn »

I've just finished a Fokker 50-100, my most difficult plane model so far, and probably the last for today (you never know though, I might squeeze out another jet plane, those are the easiest).
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uzurpator
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Post by uzurpator »

The models look lovely.

Gouraud shading can make them very smooth btw, so no biggie.
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